marekludvik’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 7,884 | 0 | 0 | 393 | ||||
| Tier | 5.07 | — | — | 6.88 | ||||
| Wins | 3,774 | 47.87% | 0 | — | 0 | — | 203 | 51.65% |
| Losses | 4,038 | 51.22% | 0 | — | 0 | — | 185 | 47.07% |
| Draws | 72 | 0.91% | 0 | — | 0 | — | 5 | 1.27% |
| Battles survived | 2,315 | 29.36% | 0 | — | 0 | — | 134 | 34.10% |
| Tanks destroyed | 4,897 | 0.62 | 0 | — | 0 | — | 393 | 1.00 |
| Destruction ratio | 0.88 | — | — | 1.52 | ||||
| Tanks spotted | 4,624 | 0.59 | 0 | — | 0 | — | 390 | 0.99 |
| Damages | 436.32 | — | — | 1,216.92 | ||||
| Track damages | 20.17 | — | — | 33.16 | ||||
| Spotting damages | 114.38 | — | — | 348.49 | ||||
| Assisting damages | 134.55 | — | — | 381.65 | ||||
| Combined damages | 570.88 | — | — | 1,612.87 | ||||
| Base capture | 8,722 | 1.11 | 0 | — | 0 | — | 290 | 0.74 |
| Base defense | 4,679 | 0.59 | 0 | — | 0 | — | 293 | 0.75 |
| Experience | 346.18 | — | — | 808.59 | ||||
| Hit rate | 49.20% | — | — | 65.97% | ||||
| Personal rating | 3,701 | 0 | 0 | +200 | ||||
| World of Tanks Rating | 4,339 | 0 | 0 | +274 | ||||
| WN7 | 729.95 | — | — | 1,330.72 | ||||
| WN8 | 844.69 | — | — | 2,093.32 | ||||
| WNX | 594.09 | — | — | 2,060.47 | ||||
marekludvik’s progression
Tanks shaping marekludvik’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T20Tier VII· 105 battles1,926.60−20.32 if removed
- LeoTier VII· 69 battles1,714.38−10.81 if removed
- Spähpanzer SP I CTier VII· 42 battles2,355.19−9.93 if removed
- ChallengerTier VII· 40 battles2,221.28−8.42 if removed
- VK 30.02 (D)Tier VII· 33 battles2,417.52−7.73 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- KV-1Tier V· 144 battles61.21+13.33 if removed
- T-28Tier IV· 109 battles11.81+10.75 if removed
- M3 LeeTier IV· 134 battles74.53+9.89 if removed
- KV-1STier VI· 124 battles139.47+9.82 if removed
- T-34Tier V· 148 battles122.79+9.62 if removed
marekludvik’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
3 of 210 vehicles carry a mark (1% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
11 of 210 vehicles carry an Ace Tanker (5% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 33 battles1,786the gun carries none
- Tier VII· 33 battles (30d)1,773the gun carries none
- Tier VI· 31 battles1,425the gun carries none
- Tier VII· 23 battles (30d)1,494the gun carries none
- Tier VII· 23 battles (30d)1,912the gun carries none
- Tier VII· 21 battles (30d)1,457the gun carries none
marekludvik’s clans history
6 clans · 4y 7mo in clans
