marakub’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 986 | 0 | 0 | 0 | ||||
| Tier | 4.59 | — | — | — | ||||
| Wins | 422 | 42.80% | 0 | — | 0 | — | 0 | — |
| Losses | 555 | 56.29% | 0 | — | 0 | — | 0 | — |
| Draws | 9 | 0.91% | 0 | — | 0 | — | 0 | — |
| Battles survived | 177 | 17.95% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 180 | 0.18 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.22 | — | — | — | ||||
| Tanks spotted | 655 | 0.66 | 0 | — | 0 | — | 0 | — |
| Damages | 112.37 | — | — | — | ||||
| Track damages | 5.85 | — | — | — | ||||
| Spotting damages | 89.57 | — | — | — | ||||
| Assisting damages | 95.42 | — | — | — | ||||
| Combined damages | 207.79 | — | — | — | ||||
| Base capture | 735 | 0.75 | 0 | — | 0 | — | 0 | — |
| Base defense | 121 | 0.12 | 0 | — | 0 | — | 0 | — |
| Experience | 217.28 | — | — | — | ||||
| Hit rate | 33.48% | — | — | — | ||||
| Personal rating | 1,393 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 1,511 | 0 | 0 | 0 | ||||
| WN7 | 169.99 | — | — | — | ||||
| WN8 | 38.81 | — | — | — | ||||
| WNX | 20.12 | — | — | — | ||||
marakub’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping marakub’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- KV-1Tier V· 40 battles153.23−4.27 if removed
- T-28Tier IV· 31 battles121.57−2.05 if removed
- LTPTier III· 48 battles43.42−1.36 if removed
- T26E4 SuperPershingTier VIII· 56 battles23.16−1.18 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- T-80Tier IV· 117 battles1.26+5.61 if removed
- M2 Medium TankTier III· 32 battles2.08+2.91 if removed
- T-70Tier III· 52 battles2.08+2.74 if removed
- Schwarzpanzer 58Tier VIII· 35 battles2.08+1.46 if removed
- M3 LeeTier IV· 38 battles7.30+1.36 if removed
marakub’s marks and mastery
Marks of Excellence000
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 44 vehicles carry a mark (0% of the garage).
Marks of Mastery201000
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
0 of 44 vehicles carry an Ace Tanker (0% of the garage).
marakub’s clans history
3 clans · 3y 2mo in clans