marabal's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 43,589 | 0 | 0 | 0 | ||||
| Tier | 8.12 | — | — | 8.69 | ||||
| Wins | 21,956 | 50.37% | 0 | — | 0 | — | 0 | — |
| Losses | 21,168 | 48.56% | 0 | — | 0 | — | 0 | — |
| Draws | 465 | 1.07% | 0 | — | 0 | — | 0 | — |
| Battles survived | 9,586 | 21.99% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 32,301 | 0.74 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.95 | — | — | — | ||||
| Tanks spotted | 56,881 | 1.30 | 0 | — | 0 | — | 0 | — |
| Damages | 1,172.31 | — | — | — | ||||
| Track damages | 58.89 | — | — | 57.19 | ||||
| Spotting damages | 362.18 | — | — | 847.43 | ||||
| Assisting damages | 421.07 | — | — | 904.62 | ||||
| Combined damages | 1,593.39 | — | — | 2,098.80 | ||||
| Base capture | 24,690 | 0.57 | 0 | — | 0 | — | 0 | — |
| Base defense | 22,556 | 0.52 | 0 | — | 0 | — | 0 | — |
| Experience | 575.50 | — | — | — | ||||
| Hit rate | 65.24% | — | — | — | ||||
| Personal rating | 6,376 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,426 | 0 | 0 | 0 | ||||
| WN7 | 1,051.12 | — | — | — | ||||
| WN8 | 1,373.25 | — | — | 1,495.98 | ||||
| WNX | 1,287.03 | — | — | 1,682.06 | ||||
marabal's progression
Tanks shaping marabal's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Spähpanzer Ru 251Tier IX· 3,876 battles1,703.27−36.14 if removed
- M18 HellcatTier VI· 1,966 battles2,100.34−25.62 if removed
- Jagdpanzer E 100Tier X· 1,094 battles1,843.24−17.59 if removed
- Bat.-Châtillon 25 tTier X· 2,480 battles1,421.10−10.83 if removed
- T57 HeavyTier X· 1,412 battles1,501.34−10.48 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 90Tier IX· 1,035 battles929.25+8.71 if removed
- T54E1Tier IX· 723 battles853.96+8.06 if removed
- AMX Chasseur de charsTier VIII· 1,845 battles1,120.12+7.39 if removed
- T71 DATier VII· 263 battles236.68+5.96 if removed
- T69Tier VIII· 318 battles567.11+5.68 if removed
marabal's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
57 of 205 vehicles carry a mark (28% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
61 of 205 vehicles carry an Ace Tanker (30% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
marabal's clans history
4 clans · 11y in clans
