magicphil's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 59,856 | 0 | 0 | 0 | ||||
| Tier | 5.82 | — | — | — | ||||
| Wins | 28,067 | 46.89% | 0 | — | 0 | — | 0 | — |
| Losses | 30,959 | 51.72% | 0 | — | 0 | — | 0 | — |
| Draws | 830 | 1.39% | 0 | — | 0 | — | 0 | — |
| Battles survived | 18,902 | 31.58% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 35,779 | 0.60 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.87 | — | — | — | ||||
| Tanks spotted | 34,025 | 0.57 | 0 | — | 0 | — | 0 | — |
| Damages | 500.93 | — | — | — | ||||
| Track damages | 25.66 | — | — | — | ||||
| Spotting damages | 104.93 | — | — | — | ||||
| Assisting damages | 130.58 | — | — | — | ||||
| Combined damages | 631.51 | — | — | — | ||||
| Base capture | 83,564 | 1.40 | 0 | — | 0 | — | 0 | — |
| Base defense | 37,516 | 0.63 | 0 | — | 0 | — | 0 | — |
| Experience | 434.84 | — | — | — | ||||
| Hit rate | 56.99% | — | — | — | ||||
| Personal rating | 4,071 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,229 | 0 | 0 | 0 | ||||
| WN7 | 711.04 | — | — | — | ||||
| WN8 | 630.46 | — | — | — | ||||
| WNX | 489.46 | — | — | — | ||||
magicphil's progression
Tanks shaping magicphil's rating
Tanks that prop the overall up: dropping them would lower the rating.
- 105 leFH18B2Tier V· 2,349 battles1,311.77−21.49 if removed
- Cruiser Mk. IIITier III· 1,161 battles369.20−6.04 if removed
- T3 HMCTier II· 578 battles918.44−5.55 if removed
- M44Tier VI· 959 battles941.29−5.50 if removed
- G.W. PantherTier VII· 933 battles673.48−3.08 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 50 100Tier VIII· 222 battles178.02+1.66 if removed
- KV-2Tier VI· 221 battles132.09+1.53 if removed
- Pz.Kpfw. IV Ausf. HTier V· 238 battles89.73+1.45 if removed
- BT-2Tier II· 306 battles61.52+1.37 if removed
- Pz.Kpfw. IITier II· 159 battles28.02+1.37 if removed
magicphil's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
8 of 516 vehicles carry a mark (2% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
32 of 516 vehicles carry an Ace Tanker (6% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 29 battles674carriesnone
magicphil's clans history
4 clans · 10y 10mo in clans
