lululumberjack’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 9,235 | 0 | 0 | 0 | ||||
| Tier | 5.46 | — | — | — | ||||
| Wins | 4,554 | 49.31% | 0 | — | 0 | — | 0 | — |
| Losses | 4,596 | 49.77% | 0 | — | 0 | — | 0 | — |
| Draws | 85 | 0.92% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,720 | 18.62% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 5,840 | 0.63 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.78 | — | — | — | ||||
| Tanks spotted | 13,571 | 1.47 | 0 | — | 0 | — | 0 | — |
| Damages | 515.09 | — | — | — | ||||
| Track damages | 25.75 | — | — | — | ||||
| Spotting damages | 158.15 | — | — | — | ||||
| Assisting damages | 183.89 | — | — | — | ||||
| Combined damages | 698.99 | — | — | — | ||||
| Base capture | 13,702 | 1.48 | 0 | — | 0 | — | 0 | — |
| Base defense | 3,846 | 0.42 | 0 | — | 0 | — | 0 | — |
| Experience | 328.65 | — | — | — | ||||
| Hit rate | 45.30% | — | — | — | ||||
| Personal rating | 3,995 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,099 | 0 | 0 | 0 | ||||
| WN7 | 885.52 | — | — | — | ||||
| WN8 | 850.30 | — | — | — | ||||
| WNX | 666.58 | — | — | — | ||||
lululumberjack’s progression
Tanks shaping lululumberjack’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Jagdpanther IITier VIII· 965 battles1,216.27−83.44 if removed
- KV-85Tier VI· 978 battles1,293.74−71.43 if removed
- JagdpantherTier VII· 352 battles1,012.09−14.66 if removed
- Tiger (P)Tier VII· 174 battles989.41−7.76 if removed
- ISTier VII· 227 battles874.37−6.36 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. I Ausf. CTier III· 1,493 battles452.69+24.48 if removed
- Pz.Kpfw. IV Ausf. HTier V· 267 battles74.00+17.65 if removed
- Pz.Kpfw. 38 (t) n.A.Tier IV· 164 battles6.67+15.46 if removed
- StuG III Ausf. GTier V· 270 battles166.51+14.10 if removed
- Jagdpanzer 38(t) HetzerTier IV· 194 battles71.13+11.50 if removed
lululumberjack’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
5 of 89 vehicles carry a mark (6% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
8 of 89 vehicles carry an Ace Tanker (9% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 39 battles737the gun carries none
- Tier VII· 174 battles1,258the gun carries none
- Tier VII· 352 battles1,036the gun carries none
lululumberjack’s clans history
1 clans · 12y 5mo in clans
