lIIRandomIIl's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 563 | 0 | 0 | 0 | ||||
| Tier | 7.53 | — | — | — | ||||
| Wins | 274 | 48.67% | 0 | — | 0 | — | 0 | — |
| Losses | 279 | 49.56% | 0 | — | 0 | — | 0 | — |
| Draws | 10 | 1.78% | 0 | — | 0 | — | 0 | — |
| Battles survived | 136 | 24.16% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 400 | 0.71 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.94 | — | — | — | ||||
| Tanks spotted | 519 | 0.92 | 0 | — | 0 | — | 0 | — |
| Damages | 917.67 | — | — | — | ||||
| Track damages | 26.70 | — | — | — | ||||
| Spotting damages | 240.66 | — | — | — | ||||
| Assisting damages | 267.36 | — | — | — | ||||
| Combined damages | 1,185.02 | — | — | — | ||||
| Base capture | 1,023 | 1.82 | 0 | — | 0 | — | 0 | — |
| Base defense | 327 | 0.58 | 0 | — | 0 | — | 0 | — |
| Experience | 636.26 | — | — | — | ||||
| Hit rate | 63.00% | — | — | — | ||||
| Personal rating | 3,885 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,396 | 0 | 0 | 0 | ||||
| WN7 | 919.02 | — | — | — | ||||
| WN8 | 1,026.22 | — | — | — | ||||
| WNX | 901.04 | — | — | — | ||||
lIIRandomIIl's progression
Tanks shaping lIIRandomIIl's rating
Tanks that prop the overall up: dropping them would lower the rating.
- T1 HeavyTier V· 39 battles2,197.85−60.97 if removed
- Pawlack TankTier VI· 31 battles1,582.35−27.86 if removed
- FV215b (183)Tier X· 33 battles918.52−8.06 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Kanonenjagdpanzer 105Tier VIII· 128 battles759.03+45.55 if removed
- M103Tier IX· 75 battles714.31+32.25 if removed
- Object 430UTier X· 40 battles613.93+26.72 if removed
- T29Tier VII· 40 battles699.44+3.95 if removed
lIIRandomIIl's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 28 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
2 of 28 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 39 battles1,132carriesnone
- Tier VI· 31 battles1,216carriesnone
lIIRandomIIl's clans history
1 clans · 1y 9mo in clans
