killermcmill’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 3,275 | 0 | 0 | 31 | ||||
| Tier | 6.22 | — | — | 9.48 | ||||
| Wins | 1,554 | 47.45% | 0 | — | 0 | — | 13 | 41.94% |
| Losses | 1,689 | 51.57% | 0 | — | 0 | — | 17 | 54.84% |
| Draws | 32 | 0.98% | 0 | — | 0 | — | 1 | 3.23% |
| Battles survived | 710 | 21.68% | 0 | — | 0 | — | 5 | 16.13% |
| Tanks destroyed | 1,587 | 0.48 | 0 | — | 0 | — | 18 | 0.58 |
| Destruction ratio | 0.62 | — | — | 0.69 | ||||
| Tanks spotted | 2,259 | 0.69 | 0 | — | 0 | — | 23 | 0.74 |
| Damages | 614.41 | — | — | 1,281.23 | ||||
| Track damages | 26.37 | — | — | 0.39 | ||||
| Spotting damages | 127.34 | — | — | 330.26 | ||||
| Assisting damages | 153.71 | — | — | 330.65 | ||||
| Combined damages | 768.13 | — | — | 1,611.87 | ||||
| Base capture | 4,897 | 1.50 | 0 | — | 0 | — | 26 | 0.84 |
| Base defense | 1,241 | 0.38 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 392.04 | — | — | 665.68 | ||||
| Hit rate | 53.93% | — | — | 71.63% | ||||
| Personal rating | 4,143 | 0 | 0 | +6 | ||||
| World of Tanks Rating | 3,745 | 0 | 0 | -7 | ||||
| WN7 | 699.50 | — | — | 638.33 | ||||
| WN8 | 682.66 | — | — | 782.24 | ||||
| WNX | 521.88 | — | — | 828.39 | ||||
killermcmill’s progression
Tanks shaping killermcmill’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T110E5Tier X· 129 battles1,287.56−41.87 if removed
- MausTier X· 100 battles1,387.05−35.35 if removed
- FV217 BadgerTier X· 95 battles1,388.79−32.44 if removed
- T-50-2Tier VI· 133 battles1,393.96−23.86 if removed
- Object 268Tier X· 62 battles1,005.68−13.29 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M6Tier VI· 193 battles134.54+25.67 if removed
- T1 HeavyTier V· 163 battles145.11+16.76 if removed
- M3 LeeTier IV· 96 battles11.89+16.05 if removed
- KV-1Tier V· 147 battles114.50+14.68 if removed
- T-28Tier IV· 92 battles8.72+14.60 if removed
killermcmill’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 109 vehicles carry a mark (1% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
3 of 109 vehicles carry an Ace Tanker (3% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier X· 100 battles2,299the gun carries none
- Tier X· 95 battles2,188the gun carries none
- Tier X· 129 battles2,214the gun carries none
killermcmill’s clans history
2 clans · 2y 7mo in clans
