ionellll's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 8,465 | 0 | 0 | 0 | ||||
| Tier | 8.77 | — | — | — | ||||
| Wins | 4,222 | 49.88% | 0 | — | 0 | — | 0 | — |
| Losses | 4,119 | 48.66% | 0 | — | 0 | — | 0 | — |
| Draws | 124 | 1.46% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,994 | 35.37% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 7,805 | 0.92 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.43 | — | — | — | ||||
| Tanks spotted | 5,821 | 0.69 | 0 | — | 0 | — | 0 | — |
| Damages | 1,533.85 | — | — | — | ||||
| Track damages | 56.43 | — | — | — | ||||
| Spotting damages | 281.30 | — | — | — | ||||
| Assisting damages | 337.74 | — | — | — | ||||
| Combined damages | 1,871.59 | — | — | — | ||||
| Base capture | 7,943 | 0.94 | 0 | — | 0 | — | 0 | — |
| Base defense | 3,787 | 0.45 | 0 | — | 0 | — | 0 | — |
| Experience | 762.63 | — | — | — | ||||
| Hit rate | 72.89% | — | — | — | ||||
| Personal rating | 7,085 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,419 | 0 | 0 | 0 | ||||
| WN7 | 1,101.42 | — | — | — | ||||
| WN8 | 1,445.16 | — | — | — | ||||
| WNX | 1,361.96 | — | — | — | ||||
ionellll's progression
Tanks shaping ionellll's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Char Futur 4Tier IX· 277 battles1,681.39−11.06 if removed
- AAT60Tier VIII· 622 battles1,526.07−10.87 if removed
- XM69 HackerTier XI· 362 battles1,466.52−8.07 if removed
- AMBTTier VIII· 248 battles1,674.64−7.82 if removed
- M48A5 PattonTier X· 272 battles1,448.07−6.48 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- TL-7Tier IX· 194 battles1,086.29+6.41 if removed
- Ares 90 CTier XI· 117 battles965.00+6.06 if removed
- Leopard 120 VerbessertTier XI· 160 battles1,096.83+6.01 if removed
- CS-52 CTier VIII· 77 battles722.73+4.16 if removed
- Rheinmetall SkorpionTier VIII· 203 battles1,141.53+4.05 if removed
ionellll's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
10 of 105 vehicles carry a mark (10% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
12 of 105 vehicles carry an Ace Tanker (11% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
ionellll's clans history
7 clans · 2y 7mo in clans
