inresist’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 3,082 | 0 | 0 | 0 | ||||
| Tier | 7.94 | — | — | — | ||||
| Wins | 1,471 | 47.73% | 0 | — | 0 | — | 0 | — |
| Losses | 1,584 | 51.40% | 0 | — | 0 | — | 0 | — |
| Draws | 27 | 0.88% | 0 | — | 0 | — | 0 | — |
| Battles survived | 435 | 14.11% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 1,456 | 0.47 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.55 | — | — | — | ||||
| Tanks spotted | 3,304 | 1.07 | 0 | — | 0 | — | 0 | — |
| Damages | 1,104.42 | — | — | — | ||||
| Track damages | 34.45 | — | — | — | ||||
| Spotting damages | 242.82 | — | — | — | ||||
| Assisting damages | 277.27 | — | — | — | ||||
| Combined damages | 1,381.69 | — | — | — | ||||
| Base capture | 1,470 | 0.48 | 0 | — | 0 | — | 0 | — |
| Base defense | 286 | 0.09 | 0 | — | 0 | — | 0 | — |
| Experience | 621.79 | — | — | — | ||||
| Hit rate | 62.25% | — | — | — | ||||
| Personal rating | 4,760 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,031 | 0 | 0 | 0 | ||||
| WN7 | 802.88 | — | — | — | ||||
| WN8 | 992.15 | — | — | — | ||||
| WNX | 861.65 | — | — | — | ||||
inresist’s progression
Tanks shaping inresist’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Jagdpanzer E 100Tier X· 411 battles1,492.47−114.17 if removed
- MausTier X· 113 battles1,056.47−11.61 if removed
- FV217 BadgerTier X· 39 battles1,275.96−5.94 if removed
- KR-1Tier XI· 37 battles1,213.80−5.56 if removed
- Tiger IITier VIII· 47 battles1,202.81−4.82 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Vz. 64 BleskTier VIII· 95 battles414.10+12.37 if removed
- VK 100.01 (P)Tier VIII· 93 battles510.31+9.57 if removed
- E 65 ZwillingTier VIII· 112 battles655.25+8.87 if removed
- ELC EVEN 90Tier VIII· 89 battles566.58+7.80 if removed
- FerdinandTier VIII· 76 battles603.22+6.56 if removed
inresist’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 95 vehicles carry a mark (1% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
4 of 95 vehicles carry an Ace Tanker (4% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 47 battles1,587the gun carries none
- Tier X· 113 battles2,122the gun carries none
- Tier XI· 37 battles2,558the gun carries none
- Tier X· 39 battles2,044the gun carries none
inresist’s clans history
2 clans · 11 months in clans
