iOS2’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 39,093 | 0 | 0 | 0 | ||||
| Avg tier | 6.78 | — | — | — | ||||
| Wins | 21,273 | 54.42% | 0 | — | 0 | — | 0 | — |
| Losses | 17,332 | 44.34% | 0 | — | 0 | — | 0 | — |
| Draws | 488 | 1.25% | 0 | — | 0 | — | 0 | — |
| Battles survived | 12,316 | 31.50% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 40,906 | 1.05 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.53 | — | — | — | ||||
| Tanks spotted | 44,550 | 1.14 | 0 | — | 0 | — | 0 | — |
| Damages | 1,309.58 | — | — | — | ||||
| Track damages | 54.02 | — | — | — | ||||
| Spotting damages | 297.82 | — | — | — | ||||
| Assisting damages | 351.83 | — | — | — | ||||
| Combined damages | 1,661.41 | — | — | — | ||||
| Base capture | 26,274 | 0.67 | 0 | — | 0 | — | 0 | — |
| Base defense | 30,448 | 0.78 | 0 | — | 0 | — | 0 | — |
| Experience | 682.67 | — | — | — | ||||
| Hit rate | 56.39% | — | — | — | ||||
| Personal rating | 8,146 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 8,544 | 0 | 0 | 0 | ||||
| WN7 | 1,473.33 | — | — | — | ||||
| WN8 | 2,018.75 | — | — | — | ||||
| WNX | 1,981.46 | — | — | — | ||||
iOS2’s battles
Share your battles
Wargaming publishes nothing about a single battle, and nobody has shared one of iOS2’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.
iOS2’s progression
Tanks shaping iOS2’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VIII· 518 battles3,337.46−21.60 if removed
- Tier IX· 175 battles3,201.82−7.37 if removed
- Tier VIII· 221 battles3,087.92−7.33 if removed
- Tier X· 170 battles2,888.29−6.02 if removed
- Tier X· 162 battles2,823.40−5.91 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier V· 283 battles50.25+11.69 if removed
- Tier V· 319 battles429.39+10.76 if removed
- Tier VIII· 318 battles855.66+9.81 if removed
- Tier III· 368 battles378.40+9.30 if removed
- Tier V· 464 battles752.43+8.81 if removed
iOS2’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 523 of 663 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
246 of 663 vehicles carry an Ace Tanker (37% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 36 battles2,459the gun carries none
- Tier VIII· 41 battles2,232the gun carries none
- Tier VIII· 31 battles2,547the gun carries none
- Tier VII· 26 battles2,782the gun carries none
- Tier IX· 37 battles3,304the gun carries none
- Tier IX· 40 battles3,702the gun carries none
iOS2’s clans history
5 clans · 8y 1mo in clans
