gulnar1’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 12,071 | 0 | 0 | 0 | ||||
| Tier | 4.88 | — | — | — | ||||
| Wins | 6,030 | 49.95% | 0 | — | 0 | — | 0 | — |
| Losses | 5,919 | 49.03% | 0 | — | 0 | — | 0 | — |
| Draws | 122 | 1.01% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,763 | 22.89% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 10,045 | 0.83 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.08 | — | — | — | ||||
| Tanks spotted | 12,606 | 1.04 | 0 | — | 0 | — | 0 | — |
| Damages | 466.15 | — | — | — | ||||
| Track damages | 12.49 | — | — | — | ||||
| Spotting damages | 84.85 | — | — | — | ||||
| Assisting damages | 97.33 | — | — | — | ||||
| Combined damages | 563.48 | — | — | — | ||||
| Base capture | 16,822 | 1.39 | 0 | — | 0 | — | 0 | — |
| Base defense | 6,453 | 0.53 | 0 | — | 0 | — | 0 | — |
| Experience | 349.27 | — | — | — | ||||
| Hit rate | 53.59% | — | — | — | ||||
| Personal rating | 3,922 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,704 | 0 | 0 | 0 | ||||
| WN7 | 938.24 | — | — | — | ||||
| WN8 | 914.26 | — | — | — | ||||
| WNX | 661.65 | — | — | — | ||||
gulnar1’s progression
Tanks shaping gulnar1’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- JagdtigerTier IX· 475 battles1,194.12−44.39 if removed
- SU-26Tier III· 281 battles2,798.03−16.08 if removed
- FerdinandTier VIII· 317 battles945.70−12.88 if removed
- Tiger IITier VIII· 410 battles796.87−9.65 if removed
- HummelTier VI· 111 battles1,787.80−9.06 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. I Ausf. CTier III· 352 battles143.39+10.68 if removed
- LeichttraktorTier I· 462 battles246.24+9.44 if removed
- T7 Combat CarTier II· 256 battles144.36+8.62 if removed
- VK 36.01 (H)Tier VI· 165 battles276.40+7.62 if removed
- VK 16.02 LeopardTier V· 164 battles99.38+7.00 if removed
gulnar1’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 126 of 127 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
30 of 127 vehicles carry an Ace Tanker (24% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
gulnar1’s clans history
2 clans · 9y 10mo in clans
