golfrot’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 5,717 | 0 | 0 | 0 | ||||
| Tier | 5.14 | — | — | — | ||||
| Wins | 2,487 | 43.50% | 0 | — | 0 | — | 0 | — |
| Losses | 3,175 | 55.54% | 0 | — | 0 | — | 0 | — |
| Draws | 55 | 0.96% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,644 | 28.76% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 2,579 | 0.45 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.63 | — | — | — | ||||
| Tanks spotted | 2,775 | 0.49 | 0 | — | 0 | — | 0 | — |
| Damages | 298.44 | — | — | — | ||||
| Track damages | 1.23 | — | — | — | ||||
| Spotting damages | 7.20 | — | — | — | ||||
| Assisting damages | 8.43 | — | — | — | ||||
| Combined damages | 306.87 | — | — | — | ||||
| Base capture | 7,511 | 1.31 | 0 | — | 0 | — | 0 | — |
| Base defense | 3,222 | 0.56 | 0 | — | 0 | — | 0 | — |
| Experience | 268.55 | — | — | — | ||||
| Hit rate | 43.64% | — | — | — | ||||
| Personal rating | 2,274 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 1,823 | 0 | 0 | 0 | ||||
| WN7 | 470.22 | — | — | — | ||||
| WN8 | 380.86 | — | — | — | ||||
| WNX | 197.97 | — | — | — | ||||
golfrot’s progression
Tanks shaping golfrot’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- M41Tier V· 150 battles2,036.34−23.17 if removed
- M7 PriestTier III· 246 battles1,676.16−19.51 if removed
- LöweTier VIII· 285 battles396.01−14.59 if removed
- M37Tier IV· 136 battles400.83−4.45 if removed
- M10 WolverineTier V· 113 battles411.78−3.67 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- KV-85Tier VI· 335 battles50.13+12.14 if removed
- T-50Tier V· 188 battles27.04+6.23 if removed
- Pz.Kpfw. III Ausf. JTier IV· 149 battles32.22+5.95 if removed
- Pz.Kpfw. III/IVTier V· 189 battles62.50+4.85 if removed
- Tiger ITier VII· 113 battles54.54+4.70 if removed
golfrot’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 96 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
2 of 96 vehicles carry an Ace Tanker (2% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 150 battles846the gun carries none
golfrot’s clans history
1 clans · 10 months in clans
