golfmankiller's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 103,585 | 7 | 24 | 359 | ||||
| Tier | 5.92 | 4.00 | 4.00 | 4.32 | ||||
| Wins | 49,721 | 48.00% | 5 | 71.43% | 16 | 66.67% | 253 | 70.47% |
| Losses | 52,654 | 50.83% | 2 | 28.57% | 8 | 33.33% | 104 | 28.97% |
| Draws | 1,210 | 1.17% | 0 | 0.00% | 0 | 0.00% | 2 | 0.56% |
| Battles survived | 28,954 | 27.95% | 5 | 71.43% | 15 | 62.50% | 222 | 61.84% |
| Tanks destroyed | 78,778 | 0.76 | 23 | 3.29 | 63 | 2.63 | 871 | 2.43 |
| Destruction ratio | 1.06 | 11.50 | 7.00 | 6.36 | ||||
| Tanks spotted | 81,487 | 0.79 | 5 | 0.71 | 33 | 1.38 | 451 | 1.26 |
| Damages | 645.69 | 1,430.71 | 1,379.33 | 1,386.21 | ||||
| Track damages | 25.67 | 4.86 | 4.08 | 22.34 | ||||
| Spotting damages | 171.98 | 111.57 | 65.58 | 108.87 | ||||
| Assisting damages | 197.65 | 116.43 | 69.67 | 131.21 | ||||
| Combined damages | 843.35 | 1,547.14 | 1,449.00 | 1,520.40 | ||||
| Base capture | 184,900 | 1.79 | 88 | 12.57 | 160 | 6.67 | 931 | 2.59 |
| Base defense | 61,874 | 0.60 | 2 | 0.29 | 150 | 6.25 | 1,094 | 3.05 |
| Experience | 489.16 | 991.86 | 964.17 | 990.27 | ||||
| Hit rate | 47.33% | 54.52% | 55.12% | 53.10% | ||||
| Personal rating | 4,468 | 0 | +2 | +32 | ||||
| World of Tanks Rating | 6,724 | 0 | +1 | +16 | ||||
| WN7 | 910.21 | 2,955.65 | 2,895.96 | 2,772.88 | ||||
| WN8 | 950.73 | 6,761.69 | 7,104.54 | 5,841.92 | ||||
| WNX | 793.88 | 4,683.68 | 4,356.34 | 3,929.30 | ||||
golfmankiller's progression
Tanks shaping golfmankiller's rating
Tanks that prop the overall up: dropping them would lower the rating.
- E 25Tier VII· 4,902 battles1,702.58−46.78 if removed
- Panhard EBR 75 (FL 10)Tier VIII· 5,100 battles1,676.75−41.86 if removed
- Pz.Kpfw. B2 740 (f)Tier IV· 4,905 battles1,349.92−31.92 if removed
- M5 StuartTier IV· 1,319 battles4,256.05−27.25 if removed
- Pz.Kpfw. S35 739 (f)Tier III· 2,333 battles2,168.07−22.14 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- O-I ExperimentalTier V· 5,308 battles292.01+21.81 if removed
- Object 252U DefenderTier VIII· 2,147 battles180.48+19.91 if removed
- T1 CunninghamTier I· 2,338 battles24.19+16.65 if removed
- FV4202Tier VIII· 1,689 battles121.46+16.22 if removed
- Rheinmetall Skorpion GTier VIII· 4,413 battles535.01+14.71 if removed
golfmankiller's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
51 of 520 vehicles carry a mark (10% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
59 of 520 vehicles carry an Ace Tanker (11% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 27 battles842carriesnone
- Tier IX· 50 battles1,798carriesnone
- Tier VII· 40 battles1,479carriesnone
- Tier VIII· 54 battles1,646carriesnone
- Tier VII· 47 battles1,495carriesnone
- Tier V· 39 battles1,324carriesnone
golfmankiller's clans history
18 clans · 8y 8mo in clans
