ghostdrivers's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 692 | 0 | 0 | 5 | ||||
| Tier | 7.76 | — | — | 10.80 | ||||
| Wins | 342 | 49.42% | 0 | — | 0 | — | 1 | 20.00% |
| Losses | 332 | 47.98% | 0 | — | 0 | — | 4 | 80.00% |
| Draws | 18 | 2.60% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 226 | 32.66% | 0 | — | 0 | — | 1 | 20.00% |
| Tanks destroyed | 580 | 0.84 | 0 | — | 0 | — | 3 | 0.60 |
| Destruction ratio | 1.24 | — | — | 0.75 | ||||
| Tanks spotted | 533 | 0.77 | 0 | — | 0 | — | 4 | 0.80 |
| Damages | 1,095.55 | — | — | 1,125.40 | ||||
| Track damages | 32.02 | — | — | 0.00 | ||||
| Spotting damages | 213.72 | — | — | 368.20 | ||||
| Assisting damages | 245.75 | — | — | 368.20 | ||||
| Combined damages | 1,341.30 | — | — | 1,493.60 | ||||
| Base capture | 678 | 0.98 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 199 | 0.29 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 677.45 | — | — | 458.40 | ||||
| Hit rate | 61.96% | — | — | 70.00% | ||||
| Personal rating | 4,646 | 0 | 0 | -14 | ||||
| World of Tanks Rating | 5,023 | 0 | 0 | -18 | ||||
| WN7 | 995.68 | — | — | 395.29 | ||||
| WN8 | 1,019.46 | — | — | 403.27 | ||||
| WNX | 951.45 | — | — | 503.03 | ||||
ghostdrivers's progression
Tanks shaping ghostdrivers's rating
Tanks that prop the overall up: dropping them would lower the rating.
- M6Tier VI· 111 battles2,757.98−183.89 if removed
- T29Tier VII· 78 battles1,306.19−35.20 if removed
- Super HellcatTier VII· 32 battles1,091.14−9.16 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- BZ-79Tier XI· 133 battles646.66+147.50 if removed
- BZ-75Tier X· 135 battles605.96+102.38 if removed
- FV215b (183)Tier X· 33 battles394.26+28.93 if removed
ghostdrivers's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 37 vehicles carry a mark (3% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
3 of 37 vehicles carry an Ace Tanker (8% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 32 battles1,068carriesnone
- Tier VI· 111 battles1,650carries
ghostdrivers's clans history
2 clans · 10y 1mo in clans
