gamechell’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 2,368 | 0 | 0 | 2 | ||||
| Tier | 7.80 | — | — | 6.00 | ||||
| Wins | 1,098 | 46.37% | 0 | — | 0 | — | 1 | 50.00% |
| Losses | 1,227 | 51.82% | 0 | — | 0 | — | 1 | 50.00% |
| Draws | 43 | 1.82% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 724 | 30.57% | 0 | — | 0 | — | 0 | 0.00% |
| Tanks destroyed | 1,560 | 0.66 | 0 | — | 0 | — | 1 | 0.50 |
| Destruction ratio | 0.95 | — | — | 0.50 | ||||
| Tanks spotted | 1,520 | 0.64 | 0 | — | 0 | — | 4 | 2.00 |
| Damages | 938.46 | — | — | 302.00 | ||||
| Track damages | 34.85 | — | — | 0.00 | ||||
| Spotting damages | 224.85 | — | — | 50.00 | ||||
| Assisting damages | 259.70 | — | — | 50.00 | ||||
| Combined damages | 1,198.16 | — | — | 352.00 | ||||
| Base capture | 4,279 | 1.81 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 304 | 0.13 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 570.28 | — | — | 206.00 | ||||
| Hit rate | 62.62% | — | — | 76.47% | ||||
| Personal rating | 4,741 | 0 | 0 | -3 | ||||
| World of Tanks Rating | 4,298 | 0 | 0 | -2 | ||||
| WN7 | 764.17 | — | — | 707.80 | ||||
| WN8 | 904.46 | — | — | 619.31 | ||||
| WNX | 883.30 | — | — | 179.30 | ||||
gamechell’s progression
Tanks shaping gamechell’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- ELC EVEN 90Tier VIII· 110 battles1,493.03−32.30 if removed
- Grille 15Tier X· 261 battles989.27−23.66 if removed
- Waffenträger auf Pz. IVTier IX· 115 battles1,107.24−15.51 if removed
- FV4005 Stage IITier X· 69 battles1,266.10−14.53 if removed
- TS-5Tier VIII· 60 battles1,172.57−8.93 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- IS-3Tier VIII· 178 battles590.04+25.63 if removed
- SU-14-2Tier VIII· 108 battles378.65+23.76 if removed
- T-10Tier IX· 106 battles582.48+17.65 if removed
- Sturer EmilTier VII· 105 battles625.94+10.40 if removed
- S-51Tier VII· 70 battles463.76+10.36 if removed
gamechell’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 62 of 66 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
3 of 66 vehicles carry an Ace Tanker (5% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 27 battles1,107the gun carries none
- Tier V· 46 battles481the gun carries none
- Tier VI· 40 battles907the gun carries none
- Tier X· 69 battles1,884the gun carries none
- Tier VI· 43 battles843the gun carries none
- Tier IX· 77 battles1,621the gun carries none
gamechell’s clans history
6 clans · 1y in clans