flesch_m’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 4,932 | 0 | 0 | 7 | ||||
| Tier | 6.72 | — | — | 8.00 | ||||
| Wins | 2,230 | 45.21% | 0 | — | 0 | — | 2 | 28.57% |
| Losses | 2,623 | 53.18% | 0 | — | 0 | — | 5 | 71.43% |
| Draws | 79 | 1.60% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 957 | 19.40% | 0 | — | 0 | — | 1 | 14.29% |
| Tanks destroyed | 2,404 | 0.49 | 0 | — | 0 | — | 7 | 1.00 |
| Destruction ratio | 0.60 | — | — | 1.17 | ||||
| Tanks spotted | 3,062 | 0.62 | 0 | — | 0 | — | 0 | 0.00 |
| Damages | 629.97 | — | — | 1,061.71 | ||||
| Track damages | 29.86 | — | — | 0.00 | ||||
| Spotting damages | 182.33 | — | — | 226.86 | ||||
| Assisting damages | 212.18 | — | — | 226.86 | ||||
| Combined damages | 842.15 | — | — | 1,288.57 | ||||
| Base capture | 2,436 | 0.49 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 1,030 | 0.21 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 418.57 | — | — | 645.57 | ||||
| Hit rate | 52.16% | — | — | 66.67% | ||||
| Personal rating | 3,483 | 0 | 0 | -1 | ||||
| World of Tanks Rating | 3,270 | 0 | 0 | 0 | ||||
| WN7 | 613.07 | — | — | 678.89 | ||||
| WN8 | 676.29 | — | — | 938.52 | ||||
| WNX | 574.21 | — | — | 934.10 | ||||
flesch_m’s progression
Tanks shaping flesch_m’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- IS-7Tier X· 95 battles1,007.56−14.18 if removed
- Ares 75Tier VIII· 53 battles1,830.03−12.45 if removed
- M103Tier IX· 76 battles1,234.43−12.20 if removed
- T-54Tier IX· 51 battles1,491.08−12.16 if removed
- KR-1Tier XI· 79 battles990.24−10.97 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Bofors TornvagnTier VIII· 413 battles320.65+31.39 if removed
- KV-2Tier VI· 207 battles250.64+14.04 if removed
- VK 28.01 mit 10,5 cm L/28Tier VI· 263 battles354.56+10.31 if removed
- FerdinandTier VIII· 234 battles455.59+7.47 if removed
- T-34-85Tier VI· 94 battles221.19+6.94 if removed
flesch_m’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 150 vehicles carry a mark (1% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
2 of 150 vehicles carry an Ace Tanker (1% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
flesch_m’s clans history
2 clans · 4y 8mo in clans
