flammablechips’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 2,539 | 0 | 0 | 0 | ||||
| Tier | 5.25 | — | — | — | ||||
| Wins | 1,255 | 49.43% | 0 | — | 0 | — | 0 | — |
| Losses | 1,252 | 49.31% | 0 | — | 0 | — | 0 | — |
| Draws | 32 | 1.26% | 0 | — | 0 | — | 0 | — |
| Battles survived | 686 | 27.02% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 2,018 | 0.79 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.09 | — | — | — | ||||
| Tanks spotted | 1,609 | 0.63 | 0 | — | 0 | — | 0 | — |
| Damages | 567.01 | — | — | — | ||||
| Track damages | 14.76 | — | — | — | ||||
| Spotting damages | 11.45 | — | — | — | ||||
| Assisting damages | 26.21 | — | — | — | ||||
| Combined damages | 593.21 | — | — | — | ||||
| Base capture | 2,236 | 0.88 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,760 | 0.69 | 0 | — | 0 | — | 0 | — |
| Experience | 386.85 | — | — | — | ||||
| Hit rate | 48.69% | — | — | — | ||||
| Personal rating | 3,702 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,816 | 0 | 0 | 0 | ||||
| WN7 | 929.77 | — | — | — | ||||
| WN8 | 1,077.38 | — | — | — | ||||
| WNX | 796.96 | — | — | — | ||||
flammablechips’s progression
Tanks shaping flammablechips’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- G.W. PantherTier VII· 324 battles1,662.63−162.89 if removed
- HummelTier VI· 430 battles1,640.02−154.78 if removed
- AMX 105 AM mle. 47Tier IV· 78 battles1,298.37−7.48 if removed
- GrilleTier V· 181 battles911.58−7.02 if removed
- Sturmpanzer IITier IV· 81 battles1,166.02−5.83 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- VK 30.01 (P)Tier VI· 167 battles332.03+48.61 if removed
- T1 HeavyTier V· 90 battles195.13+26.76 if removed
- Pz.Kpfw. IV Ausf. HTier V· 88 battles192.11+22.74 if removed
- Pz.Kpfw. 38 (t) n.A.Tier IV· 58 battles20.49+22.64 if removed
- StuG III Ausf. GTier V· 91 battles291.10+18.60 if removed
flammablechips’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 50 vehicles carry a mark (2% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
3 of 50 vehicles carry an Ace Tanker (6% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 430 battles939the gun carries none
flammablechips’s clans history
2 clans · 11y 4mo in clans
