fival3’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 637 | 0 | 47 | 362 | ||||
| Tier | 7.46 | — | 6.66 | 8.16 | ||||
| Wins | 312 | 48.98% | 0 | — | 24 | 51.06% | 185 | 51.10% |
| Losses | 318 | 49.92% | 0 | — | 22 | 46.81% | 172 | 47.51% |
| Draws | 7 | 1.10% | 0 | — | 1 | 2.13% | 5 | 1.38% |
| Battles survived | 151 | 23.70% | 0 | — | 13 | 27.66% | 97 | 26.80% |
| Tanks destroyed | 396 | 0.62 | 0 | — | 24 | 0.51 | 209 | 0.58 |
| Destruction ratio | 0.81 | — | 0.71 | 0.79 | ||||
| Tanks spotted | 542 | 0.85 | 0 | — | 37 | 0.79 | 267 | 0.74 |
| Damages | 975.43 | — | 946.43 | 1,051.22 | ||||
| Track damages | 37.01 | — | 10.87 | 42.58 | ||||
| Spotting damages | 269.86 | — | 172.79 | 262.95 | ||||
| Assisting damages | 306.87 | — | 183.66 | 305.53 | ||||
| Combined damages | 1,282.30 | — | 1,130.09 | 1,426.55 | ||||
| Base capture | 703 | 1.10 | 0 | — | 0 | 0.00 | 175 | 0.48 |
| Base defense | 31 | 0.05 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Experience | 680.20 | — | 643.77 | 697.71 | ||||
| Hit rate | 68.91% | — | 69.01% | 68.30% | ||||
| Personal rating | 4,140 | 0 | +92 | +1,278 | ||||
| World of Tanks Rating | 5,610 | 0 | +9 | -1,204 | ||||
| WN7 | 852.16 | — | 884.04 | 815.18 | ||||
| WN8 | 977.56 | — | 1,063.60 | 984.31 | ||||
| WNX | 933.72 | — | 920.91 | 866.89 | ||||
fival3’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping fival3’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VII· 33 battles2,478.88−86.53 if removed
- Tier V· 53 battles1,830.88−51.65 if removed
- Tier VI· 67 battles1,072.31−10.55 if removed
- Tier VI· 42 battles1,007.70−8.32 if removed
fival3’s marks and mastery
Marks of Excellence000
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 19 vehicles carry a mark (0% of the garage).
Marks of Mastery6741
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
1 of 19 vehicles carry an Ace Tanker (5% of the garage).
Playing above the gun
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 33 battles1,965the gun carries none
- Tier V· 53 battles1,029the gun carries none
fival3’s clans history
2 clans · 26 days in clans
