fgs_dev's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 10,164 | 0 | 0 | 0 | ||||
| Tier | 6.88 | — | — | — | ||||
| Wins | 4,732 | 46.56% | 0 | — | 0 | — | 0 | — |
| Losses | 5,327 | 52.41% | 0 | — | 0 | — | 0 | — |
| Draws | 105 | 1.03% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,386 | 23.48% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 5,189 | 0.51 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.67 | — | — | — | ||||
| Tanks spotted | 6,835 | 0.67 | 0 | — | 0 | — | 0 | — |
| Damages | 706.06 | — | — | — | ||||
| Track damages | 35.11 | — | — | — | ||||
| Spotting damages | 185.36 | — | — | — | ||||
| Assisting damages | 220.47 | — | — | — | ||||
| Combined damages | 926.53 | — | — | — | ||||
| Base capture | 9,014 | 0.89 | 0 | — | 0 | — | 0 | — |
| Base defense | 2,779 | 0.27 | 0 | — | 0 | — | 0 | — |
| Experience | 405.65 | — | — | — | ||||
| Hit rate | 65.95% | — | — | — | ||||
| Personal rating | 3,955 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,305 | 0 | 0 | 0 | ||||
| WN7 | 685.17 | — | — | — | ||||
| WN8 | 775.32 | — | — | — | ||||
| WNX | 644.38 | — | — | — | ||||
fgs_dev's progression
Tanks shaping fgs_dev's rating
Tanks that prop the overall up: dropping them would lower the rating.
- T34Tier VIII· 705 battles872.14−17.61 if removed
- M103Tier IX· 275 battles1,076.54−15.38 if removed
- FV4202Tier VIII· 524 battles855.41−12.90 if removed
- E 100Tier X· 209 battles1,032.58−11.34 if removed
- BZ-68Tier IX· 102 battles1,331.09−9.31 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- JagdpantherTier VII· 407 battles70.75+27.75 if removed
- T67Tier V· 183 battles42.28+9.04 if removed
- Jagdpanzer IVTier VI· 158 battles163.93+6.66 if removed
- StuG III Ausf. GTier V· 193 battles211.06+5.40 if removed
- T-28Tier IV· 92 battles19.09+5.34 if removed
fgs_dev's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
11 of 158 vehicles carry a mark (7% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
9 of 158 vehicles carry an Ace Tanker (6% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 32 battles1,908carriesnone
- Tier VIII· 62 battles1,447carriesnone
- Tier IX· 102 battles2,011carriesnone
- Tier IX· 58 battles1,936carriesnone
fgs_dev's clans history
2 clans · 11y 7mo in clans
