failrerollpower’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 314 | 0 | 0 | 0 | ||||
| Avg tier | 7.11 | — | — | — | ||||
| Wins | 179 | 57.01% | 0 | — | 0 | — | 0 | — |
| Losses | 129 | 41.08% | 0 | — | 0 | — | 0 | — |
| Draws | 6 | 1.91% | 0 | — | 0 | — | 0 | — |
| Battles survived | 70 | 22.29% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 215 | 0.68 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.88 | — | — | — | ||||
| Tanks spotted | 1,008 | 3.21 | 0 | — | 0 | — | 0 | — |
| Damages | 709.56 | — | — | — | ||||
| Track damages | 48.10 | — | — | — | ||||
| Spotting damages | 846.39 | — | — | — | ||||
| Assisting damages | 894.49 | — | — | — | ||||
| Combined damages | 1,604.06 | — | — | — | ||||
| Base capture | 174 | 0.55 | 0 | — | 0 | — | 0 | — |
| Base defense | 129 | 0.41 | 0 | — | 0 | — | 0 | — |
| Experience | 704.49 | — | — | — | ||||
| Hit rate | 66.98% | — | — | — | ||||
| Personal rating | 3,924 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 7,418 | 0 | 0 | 0 | ||||
| WN7 | 1,238.88 | — | — | — | ||||
| WN8 | 1,545.70 | — | — | — | ||||
| WNX | 1,527.65 | — | — | — | ||||
failrerollpower’s battles
Share your battles
Wargaming publishes nothing about a single battle, and nobody has shared one of failrerollpower’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.
failrerollpower’s progression
A curve needs two points and this account has one so far. It appears once the next snapshot lands.
Tanks shaping failrerollpower’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier IX· 91 battles1,919.56−232.68 if removed
- Tier VI· 42 battles2,178.02−101.05 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier VIII· 61 battles954.59+157.06 if removed
- Tier VII· 54 battles1,246.42+62.00 if removed
- Tier V· 37 battles1,503.44+4.78 if removed
failrerollpower’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 7 of 12 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
1 of 12 vehicles carry an Ace Tanker (8% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 54 battles1,482the gun carries none
- Tier V· 37 battles1,044the gun carries none
- Tier VIII· 61 battles1,324the gun carries none
failrerollpower’s clans history
2 clans · 11 months in clans