faccom's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 4,009 | 0 | 25 | 170 | ||||
| Tier | 6.69 | — | 7.14 | 7.76 | ||||
| Wins | 1,911 | 47.67% | 0 | — | 11 | 44.00% | 86 | 50.59% |
| Losses | 2,055 | 51.26% | 0 | — | 14 | 56.00% | 81 | 47.65% |
| Draws | 43 | 1.07% | 0 | — | 0 | 0.00% | 3 | 1.76% |
| Battles survived | 857 | 21.38% | 0 | — | 3 | 12.00% | 49 | 28.82% |
| Tanks destroyed | 2,155 | 0.54 | 0 | — | 12 | 0.48 | 115 | 0.68 |
| Destruction ratio | 0.68 | — | 0.55 | 0.95 | ||||
| Tanks spotted | 3,564 | 0.89 | 0 | — | 26 | 1.04 | 175 | 1.03 |
| Damages | 663.52 | — | 800.12 | 1,042.39 | ||||
| Track damages | 28.82 | — | 47.91 | 37.85 | ||||
| Spotting damages | 195.21 | — | 130.64 | 295.34 | ||||
| Assisting damages | 224.02 | — | 178.55 | 333.18 | ||||
| Combined damages | 887.55 | — | 1,011.00 | 1,378.30 | ||||
| Base capture | 1,944 | 0.48 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Base defense | 1,298 | 0.32 | 0 | — | 0 | 0.00 | 58 | 0.34 |
| Experience | 455.99 | — | 562.88 | 681.78 | ||||
| Hit rate | 62.25% | — | 62.42% | 57.19% | ||||
| Personal rating | 3,919 | 0 | -2 | +84 | ||||
| World of Tanks Rating | 3,503 | 0 | 0 | +42 | ||||
| WN7 | 740.32 | — | 674.18 | 955.61 | ||||
| WN8 | 796.57 | — | 890.37 | 1,124.11 | ||||
| WNX | 654.46 | — | 733.95 | 1,038.48 | ||||
faccom's progression
Tanks shaping faccom's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Char Futur 4Tier IX· 130 battles1,036.61−20.92 if removed
- Progetto CC55 mod. 54Tier VIII· 60 battles1,194.97−9.22 if removed
- Progetto C50 mod. 66Tier IX· 102 battles915.85−8.84 if removed
- Super HellcatTier VII· 241 battles815.58−8.81 if removed
- Type 71Tier X· 94 battles853.70−8.68 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- SDP 58 KilanaTier VIII· 134 battles426.58+9.68 if removed
- Lorraine 40 tTier VIII· 199 battles554.23+6.62 if removed
- AMX 40Tier IV· 51 battles51.32+6.37 if removed
- AMX ELC bisTier V· 101 battles303.41+6.13 if removed
- Type 57Tier VIII· 121 battles514.90+5.53 if removed
faccom's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 109 of 110 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
3 of 110 vehicles carry an Ace Tanker (3% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 21 battles (30d)2,120carriesnone
faccom's clans history
5 clans · 9y 2mo in clans
