evilseed’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 21,688 | 0 | 0 | 0 | ||||
| Tier | 7.08 | — | — | — | ||||
| Wins | 11,426 | 52.68% | 0 | — | 0 | — | 0 | — |
| Losses | 9,939 | 45.83% | 0 | — | 0 | — | 0 | — |
| Draws | 323 | 1.49% | 0 | — | 0 | — | 0 | — |
| Battles survived | 8,198 | 37.80% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 22,579 | 1.04 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.67 | — | — | — | ||||
| Tanks spotted | 18,522 | 0.85 | 0 | — | 0 | — | 0 | — |
| Damages | 1,081.99 | — | — | — | ||||
| Track damages | 30.05 | — | — | — | ||||
| Spotting damages | 121.51 | — | — | — | ||||
| Assisting damages | 151.56 | — | — | — | ||||
| Combined damages | 1,233.55 | — | — | — | ||||
| Base capture | 19,431 | 0.90 | 0 | — | 0 | — | 0 | — |
| Base defense | 22,590 | 1.04 | 0 | — | 0 | — | 0 | — |
| Experience | 653.08 | — | — | — | ||||
| Hit rate | 57.18% | — | — | — | ||||
| Personal rating | 7,179 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,733 | 0 | 0 | 0 | ||||
| WN7 | 1,290.10 | — | — | — | ||||
| WN8 | 1,691.49 | — | — | — | ||||
| WNX | 1,315.14 | — | — | — | ||||
evilseed’s progression
Tanks shaping evilseed’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- G.W. PantherTier VII· 536 battles2,290.50−21.04 if removed
- ISU-152Tier VIII· 431 battles1,777.44−11.43 if removed
- Lorraine 155 mle. 50Tier VII· 274 battles2,207.71−9.82 if removed
- Lorraine 155 mle. 51Tier VIII· 356 battles1,859.79−9.37 if removed
- M40/M43Tier VIII· 291 battles1,929.41−8.53 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 90Tier IX· 229 battles607.21+10.84 if removed
- T-150Tier VI· 380 battles739.15+9.07 if removed
- VK 36.01 (H)Tier VI· 282 battles715.09+7.23 if removed
- Type 59Tier VIII· 285 battles899.39+6.69 if removed
- M4A3E8 ShermanTier VI· 317 battles829.99+5.79 if removed
evilseed’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
21 of 240 vehicles carry a mark (9% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
49 of 240 vehicles carry an Ace Tanker (20% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 115 battles1,131the gun carries none
- Tier V· 26 battles892the gun carries none
- Tier V· 47 battles917the gun carries none
- Tier VI· 61 battles1,011the gun carries none
- Tier VIII· 212 battles1,601the gun carries none
- Tier VII· 41 battles1,452the gun carries none
evilseed’s clans history
1 clans · 9y 5mo in clans
