edy06’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 16,719 | 0 | 0 | 57 | ||||
| Tier | 5.20 | — | — | 8.20 | ||||
| Wins | 7,609 | 45.51% | 0 | — | 0 | — | 27 | 47.37% |
| Losses | 8,934 | 53.44% | 0 | — | 0 | — | 30 | 52.63% |
| Draws | 176 | 1.05% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 4,069 | 24.34% | 0 | — | 0 | — | 14 | 24.56% |
| Tanks destroyed | 10,317 | 0.62 | 0 | — | 0 | — | 34 | 0.60 |
| Destruction ratio | 0.82 | — | — | 0.79 | ||||
| Tanks spotted | 9,281 | 0.56 | 0 | — | 0 | — | 68 | 1.19 |
| Damages | 297.89 | — | — | 1,118.95 | ||||
| Track damages | 15.59 | — | — | 13.88 | ||||
| Spotting damages | 105.12 | — | — | 456.20 | ||||
| Assisting damages | 120.72 | — | — | 470.07 | ||||
| Combined damages | 418.60 | — | — | 1,599.89 | ||||
| Base capture | 25,812 | 1.54 | 0 | — | 0 | — | 58 | 1.02 |
| Base defense | 8,028 | 0.48 | 0 | — | 0 | — | 1 | 0.02 |
| Experience | 256.16 | — | — | 685.93 | ||||
| Hit rate | 48.96% | — | — | 72.13% | ||||
| Personal rating | 2,720 | 0 | 0 | +12 | ||||
| World of Tanks Rating | 2,800 | 0 | 0 | -1 | ||||
| WN7 | 573.43 | — | — | 844.19 | ||||
| WN8 | 438.66 | — | — | 1,125.55 | ||||
| WNX | 321.43 | — | — | 1,181.55 | ||||
edy06’s progression
Tanks shaping edy06’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- O-I ExperimentalTier V· 809 battles906.21−25.40 if removed
- CometTier VII· 1,053 battles508.44−15.98 if removed
- O-ITier VI· 560 battles622.46−11.13 if removed
- M24 ChaffeeTier V· 688 battles532.63−8.86 if removed
- IS-7Tier X· 103 battles775.09−6.40 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. IV Ausf. HTier V· 372 battles21.95+9.46 if removed
- CromwellTier VI· 454 battles80.71+9.23 if removed
- CrusaderTier VI· 242 battles42.36+6.57 if removed
- CovenanterTier V· 170 battles10.97+5.54 if removed
- A-20Tier V· 151 battles6.00+5.08 if removed
edy06’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 175 of 178 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
10 of 178 vehicles carry an Ace Tanker (6% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 39 battles (30d)2,050the gun carries none
edy06’s clans history
13 clans · 3y 5mo in clans
