dpgamerNL’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 311 | 0 | 0 | 0 | ||||
| Tier | 3.52 | — | — | — | ||||
| Wins | 175 | 56.27% | 0 | — | 0 | — | 0 | — |
| Losses | 134 | 43.09% | 0 | — | 0 | — | 0 | — |
| Draws | 2 | 0.64% | 0 | — | 0 | — | 0 | — |
| Battles survived | 75 | 24.12% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 294 | 0.95 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.25 | — | — | — | ||||
| Tanks spotted | 472 | 1.52 | 0 | — | 0 | — | 0 | — |
| Damages | 478.29 | — | — | — | ||||
| Track damages | 11.40 | — | — | — | ||||
| Spotting damages | 97.09 | — | — | — | ||||
| Assisting damages | 108.49 | — | — | — | ||||
| Combined damages | 414.59 | — | — | — | ||||
| Base capture | 225 | 0.72 | 0 | — | 0 | — | 0 | — |
| Base defense | 248 | 0.80 | 0 | — | 0 | — | 0 | — |
| Experience | 429.01 | — | — | — | ||||
| Hit rate | 60.38% | — | — | — | ||||
| Personal rating | 3,556 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,721 | 0 | 0 | 0 | ||||
| WN7 | 1,227.21 | — | — | — | ||||
| WN8 | 1,042.08 | — | — | — | ||||
| WNX | 626.77 | — | — | — | ||||
dpgamerNL’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping dpgamerNL’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- Škoda T 25Tier VI· 52 battles1,561.54−127.95 if removed
- Pz.Kpfw. I Ausf. CTier III· 44 battles1,069.26−49.81 if removed
- VK 16.02 LeopardTier V· 60 battles846.78−37.26 if removed
- Pz.Kpfw. II LuchsTier IV· 31 battles770.51−8.94 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- Vickers Medium Mk. IIITier III· 31 battles8.72+64.77 if removed
dpgamerNL’s marks and mastery
Marks of Excellence100
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 40 vehicles carry a mark (3% of the garage).
Playing above the gun
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 52 battles1,101the gun carries none
dpgamerNL’s clans history
5 clans · 10y 10mo in clans
May 201320152016201720182019202020212022202320242025today
