donaldfactory’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 19,329 | 0 | 0 | 0 | ||||
| Tier | 7.93 | — | — | — | ||||
| Wins | 9,968 | 51.57% | 0 | — | 0 | — | 0 | — |
| Losses | 9,106 | 47.11% | 0 | — | 0 | — | 0 | — |
| Draws | 255 | 1.32% | 0 | — | 0 | — | 0 | — |
| Battles survived | 6,379 | 33.00% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 18,233 | 0.94 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.41 | — | — | — | ||||
| Tanks spotted | 17,580 | 0.91 | 0 | — | 0 | — | 0 | — |
| Damages | 1,408.01 | — | — | — | ||||
| Track damages | 52.34 | — | — | — | ||||
| Spotting damages | 321.31 | — | — | — | ||||
| Assisting damages | 373.66 | — | — | — | ||||
| Combined damages | 1,781.67 | — | — | — | ||||
| Base capture | 17,377 | 0.90 | 0 | — | 0 | — | 0 | — |
| Base defense | 11,148 | 0.58 | 0 | — | 0 | — | 0 | — |
| Experience | 695.83 | — | — | — | ||||
| Hit rate | 74.31% | — | — | — | ||||
| Personal rating | 7,643 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,982 | 0 | 0 | 0 | ||||
| WN7 | 1,230.54 | — | — | — | ||||
| WN8 | 1,702.42 | — | — | — | ||||
| WNX | 1,629.92 | — | — | — | ||||
donaldfactory’s progression
Tanks shaping donaldfactory’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- 113Tier X· 749 battles2,140.47−26.56 if removed
- 121Tier X· 340 battles2,291.03−16.55 if removed
- 122 TMTier VIII· 437 battles2,274.18−16.01 if removed
- Centurion Action XTier X· 421 battles2,147.45−15.01 if removed
- Object 268 Version 4Tier X· 177 battles2,472.92−12.35 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- StuG III Ausf. GTier V· 669 battles279.71+26.88 if removed
- FerdinandTier VIII· 374 battles693.90+19.63 if removed
- Tiger ITier VII· 194 battles253.00+16.15 if removed
- Tiger IITier VIII· 247 battles624.46+14.64 if removed
- Pz.Kpfw. III/IVTier V· 321 battles159.00+14.27 if removed
donaldfactory’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
54 of 212 vehicles carry a mark (25% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
60 of 212 vehicles carry an Ace Tanker (28% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 32 battles1,934the gun carries none
- Tier IX· 69 battles3,257the gun carries none
- Tier IX· 26 battles2,678the gun carries none
- Tier VIII· 34 battles1,972the gun carries none
- Tier VI· 36 battles1,400the gun carries none
- Tier VI· 41 battles1,394the gun carries none
donaldfactory’s clans history
1 clans · 5y 1mo in clans