dirtyMonkey’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 12,972 | 0 | 0 | 0 | ||||
| Tier | 6.79 | — | — | — | ||||
| Wins | 6,420 | 49.49% | 0 | — | 0 | — | 0 | — |
| Losses | 6,383 | 49.21% | 0 | — | 0 | — | 0 | — |
| Draws | 169 | 1.30% | 0 | — | 0 | — | 0 | — |
| Battles survived | 3,368 | 25.96% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 8,896 | 0.69 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.93 | — | — | — | ||||
| Tanks spotted | 13,008 | 1.00 | 0 | — | 0 | — | 0 | — |
| Damages | 701.27 | — | — | — | ||||
| Track damages | 46.92 | — | — | — | ||||
| Spotting damages | 253.02 | — | — | — | ||||
| Assisting damages | 299.95 | — | — | — | ||||
| Combined damages | 1,001.21 | — | — | — | ||||
| Base capture | 27,687 | 2.13 | 0 | — | 0 | — | 0 | — |
| Base defense | 4,184 | 0.32 | 0 | — | 0 | — | 0 | — |
| Experience | 407.40 | — | — | — | ||||
| Hit rate | 60.82% | — | — | — | ||||
| Personal rating | 4,802 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,712 | 0 | 0 | 0 | ||||
| WN7 | 864.86 | — | — | — | ||||
| WN8 | 1,001.11 | — | — | — | ||||
| WNX | 888.36 | — | — | — | ||||
dirtyMonkey’s progression
A curve needs two points and this account has one so far. It appears once the next snapshot lands.
Tanks shaping dirtyMonkey’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VIII· 505 battles1,390.02−23.54 if removed
- Tier VI· 1,158 battles1,013.26−15.88 if removed
- Tier IX· 429 battles1,167.86−13.14 if removed
- Tier VI· 314 battles1,451.93−12.15 if removed
- Tier V· 621 battles1,071.97−8.92 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier VII· 591 battles538.01+18.50 if removed
- Tier VI· 449 battles552.64+11.18 if removed
- Tier VIII· 1,454 battles825.72+9.86 if removed
- Tier IX· 407 battles754.83+5.73 if removed
- Tier V· 217 battles478.52+5.20 if removed
dirtyMonkey’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 86 of 142 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
13 of 142 vehicles carry an Ace Tanker (9% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 35 battles764the gun carries none
- Tier VI· 61 battles777the gun carries none
- Tier IX· 59 battles2,131the gun carries none
- Tier VI· 38 battles1,031the gun carries none
- Tier VII· 91 battles1,284the gun carries none
dirtyMonkey’s clans history
3 clans · 1y 3mo in clans
