deaad’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 40,848 | 0 | 25 | 169 | ||||
| Avg tier | 7.54 | — | 7.92 | 6.12 | ||||
| Wins | 22,605 | 55.34% | 0 | — | 13 | 52.00% | 115 | 68.05% |
| Losses | 17,787 | 43.54% | 0 | — | 12 | 48.00% | 53 | 31.36% |
| Draws | 456 | 1.12% | 0 | — | 0 | 0.00% | 1 | 0.59% |
| Battles survived | 13,448 | 32.92% | 0 | — | 8 | 32.00% | 68 | 40.24% |
| Tanks destroyed | 45,465 | 1.11 | 0 | — | 34 | 1.36 | 282 | 1.67 |
| Destruction ratio | 1.66 | — | 2.00 | 2.79 | ||||
| Tanks spotted | 53,493 | 1.31 | 0 | — | 39 | 1.56 | 109 | 0.64 |
| Damages | 1,533.16 | — | 2,260.44 | 1,735.20 | ||||
| Track damages | 56.89 | — | 120.64 | 65.09 | ||||
| Spotting damages | 388.17 | — | 288.64 | 151.99 | ||||
| Assisting damages | 445.06 | — | 409.28 | 217.07 | ||||
| Combined damages | 1,978.22 | — | 2,669.72 | 1,931.03 | ||||
| Base capture | 21,321 | 0.52 | 0 | — | 0 | 0.00 | 91 | 0.54 |
| Base defense | 26,480 | 0.65 | 0 | — | 0 | 0.00 | 246 | 1.46 |
| Experience | 765.48 | — | 1,071.08 | 971.50 | ||||
| Hit rate | 68.91% | — | 77.69% | 69.34% | ||||
| Personal rating | 8,767 | 0 | +1 | +12 | ||||
| World of Tanks Rating | 8,779 | 0 | +1 | +5 | ||||
| WN7 | 1,521.73 | — | 1,787.78 | 2,224.81 | ||||
| WN8 | 2,227.05 | — | 3,194.14 | 3,724.36 | ||||
| WNX | 2,208.64 | — | 3,418.94 | 3,816.21 | ||||
deaad’s battles
Wargaming publishes an account’s totals and nothing about a single battle, so a battle appears here only because somebody who was in it shared it through the unicum.gg mod. This list is what we were told about, not everything they played.
deaad’s progression
Tanks shaping deaad’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier IX· 640 battles3,012.76−15.96 if removed
- Tier VIII· 644 battles3,127.05−14.04 if removed
- Tier X· 256 battles3,378.56−11.29 if removed
- Tier IX· 180 battles4,148.81−10.23 if removed
- Tier X· 206 battles3,583.58−10.23 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier IX· 456 battles1,267.58+14.01 if removed
- Tier VI· 580 battles1,305.57+9.88 if removed
- Tier X· 691 battles1,853.94+9.12 if removed
- Tier VIII· 339 battles1,327.78+8.55 if removed
- Tier IX· 648 battles1,761.61+8.53 if removed
deaad’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 293 of 376 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
174 of 376 vehicles carry an Ace Tanker (46% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 26 battles1,700the gun carries none
- Tier VIII· 40 battles2,401the gun carries none
- Tier IX· 37 battles3,070the gun carries none
- Tier VIII· 41 battles2,379the gun carries none
- Tier VIII· 40 battles2,813the gun carries none
- Tier VII· 26 battles2,088the gun carries none
deaad’s clans history
16 clans · 9y 5mo in clans
