dayz1’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 3,104 | 0 | 0 | 0 | ||||
| Tier | 6.16 | — | — | — | ||||
| Wins | 1,353 | 43.59% | 0 | — | 0 | — | 0 | — |
| Losses | 1,709 | 55.06% | 0 | — | 0 | — | 0 | — |
| Draws | 42 | 1.35% | 0 | — | 0 | — | 0 | — |
| Battles survived | 769 | 24.77% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 1,650 | 0.53 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.71 | — | — | — | ||||
| Tanks spotted | 1,876 | 0.60 | 0 | — | 0 | — | 0 | — |
| Damages | 601.38 | — | — | — | ||||
| Track damages | 24.66 | — | — | — | ||||
| Spotting damages | 136.56 | — | — | — | ||||
| Assisting damages | 161.22 | — | — | — | ||||
| Combined damages | 762.60 | — | — | — | ||||
| Base capture | 2,842 | 0.92 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,548 | 0.50 | 0 | — | 0 | — | 0 | — |
| Experience | 381.63 | — | — | — | ||||
| Hit rate | 55.25% | — | — | — | ||||
| Personal rating | 3,640 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,736 | 0 | 0 | 0 | ||||
| WN7 | 658.52 | — | — | — | ||||
| WN8 | 673.82 | — | — | — | ||||
| WNX | 559.53 | — | — | — | ||||
dayz1’s progression
Tanks shaping dayz1’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T110E4Tier X· 139 battles1,210.89−45.15 if removed
- IS-7Tier X· 103 battles1,131.73−30.39 if removed
- KV-85Tier VI· 185 battles988.55−24.86 if removed
- Object 257Tier IX· 80 battles1,055.23−16.49 if removed
- T30Tier IX· 211 battles712.44−16.19 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M10 WolverineTier V· 169 battles194.45+16.65 if removed
- M18 HellcatTier VI· 230 battles353.48+12.37 if removed
- Marder IITier III· 65 battles15.26+10.93 if removed
- T40Tier IV· 83 battles139.06+8.59 if removed
- M3 StuartTier III· 66 battles52.38+7.78 if removed
dayz1’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 82 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
2 of 82 vehicles carry an Ace Tanker (2% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 80 battles1,661the gun carries none
- Tier X· 103 battles2,215the gun carries none
dayz1’s clans history
2 clans · 7y 6mo in clans
