danver's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 9,112 | 0 | 0 | 7 | ||||
| Tier | 6.23 | — | — | 6.14 | ||||
| Wins | 4,448 | 48.81% | 0 | — | 0 | — | 3 | 42.86% |
| Losses | 4,579 | 50.25% | 0 | — | 0 | — | 4 | 57.14% |
| Draws | 85 | 0.93% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 1,602 | 17.58% | 0 | — | 0 | — | 3 | 42.86% |
| Tanks destroyed | 5,400 | 0.59 | 0 | — | 0 | — | 2 | 0.29 |
| Destruction ratio | 0.72 | — | — | 0.50 | ||||
| Tanks spotted | 11,794 | 1.29 | 0 | — | 0 | — | 9 | 1.29 |
| Damages | 515.68 | — | — | 412.00 | ||||
| Track damages | 32.03 | — | — | 0.00 | ||||
| Spotting damages | 219.60 | — | — | 158.43 | ||||
| Assisting damages | 251.63 | — | — | 158.43 | ||||
| Combined damages | 767.31 | — | — | 570.43 | ||||
| Base capture | 8,211 | 0.90 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 2,681 | 0.29 | 0 | — | 0 | — | 13 | 1.86 |
| Experience | 367.50 | — | — | 487.43 | ||||
| Hit rate | 61.76% | — | — | 30.39% | ||||
| Personal rating | 4,058 | 0 | 0 | -1 | ||||
| World of Tanks Rating | 3,747 | 0 | 0 | -1 | ||||
| WN7 | 783.80 | — | — | 648.52 | ||||
| WN8 | 774.20 | — | — | 471.95 | ||||
| WNX | 638.66 | — | — | 316.13 | ||||
danver's progression
Tanks shaping danver's rating
Tanks that prop the overall up: dropping them would lower the rating.
- IS-2Tier VII· 383 battles1,040.63−23.51 if removed
- T21Tier VI· 1,002 battles856.88−19.32 if removed
- T69Tier VIII· 346 battles867.94−12.25 if removed
- E 25Tier VII· 251 battles899.82−9.90 if removed
- T-34-85 RudyTier VI· 299 battles914.23−8.54 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M7Tier V· 410 battles237.92+14.64 if removed
- M5 StuartTier IV· 142 battles3.61+13.97 if removed
- Churchill ITier V· 311 battles269.55+12.08 if removed
- T1 CunninghamTier I· 163 battles19.33+11.79 if removed
- AMX Chasseur de charsTier VIII· 134 battles349.72+5.94 if removed
danver's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 88 of 89 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
11 of 89 vehicles carry an Ace Tanker (12% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 204 battles1,250carriesnone
danver's clans history
10 clans · 11y 1mo in clans
