danielto’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 43,815 | 7 | 132 | 342 | ||||
| Tier | 8.14 | — | 9.97 | 9.34 | ||||
| Wins | 23,340 | 53.27% | 3 | 42.86% | 76 | 57.58% | 191 | 55.85% |
| Losses | 19,932 | 45.49% | 3 | 42.86% | 51 | 38.64% | 143 | 41.81% |
| Draws | 543 | 1.24% | 1 | 14.29% | 5 | 3.79% | 8 | 2.34% |
| Battles survived | 16,688 | 38.09% | 3 | 42.86% | 55 | 41.67% | 142 | 41.52% |
| Tanks destroyed | 43,687 | 1.00 | 4 | 0.57 | 142 | 1.08 | 396 | 1.16 |
| Destruction ratio | 1.61 | 1.00 | 1.84 | 1.98 | ||||
| Tanks spotted | 52,138 | 1.19 | 21 | 3.00 | 348 | 2.64 | 650 | 1.90 |
| Damages | 1,483.03 | 2,166.43 | 2,217.97 | 2,052.79 | ||||
| Track damages | 65.42 | — | 84.28 | 78.24 | ||||
| Spotting damages | 401.42 | — | 1,320.33 | 920.47 | ||||
| Assisting damages | 466.83 | — | 1,404.62 | 998.72 | ||||
| Combined damages | 1,949.86 | — | 3,667.53 | 3,077.15 | ||||
| Base capture | 38,564 | 0.88 | 23 | 3.29 | 23 | 0.17 | 115 | 0.34 |
| Base defense | 30,189 | 0.69 | 2 | 0.29 | 109 | 0.83 | 137 | 0.40 |
| Experience | 787.75 | 920.00 | 973.02 | 975.68 | ||||
| Hit rate | 70.05% | 71.74% | 73.99% | 72.29% | ||||
| Personal rating | 8,583 | 0 | +11 | +20 | ||||
| World of Tanks Rating | 7,932 | 0 | +19 | +28 | ||||
| WN7 | 1,331.41 | — | 1,616.82 | 1,535.65 | ||||
| WN8 | 1,847.08 | — | 2,951.38 | 2,461.33 | ||||
| WNX | 1,800.33 | — | 2,936.57 | 2,520.75 | ||||
danielto’s progression
Tanks shaping danielto’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- ManticoreTier X· 853 battles2,618.72−21.55 if removed
- ELC EVEN 90Tier VIII· 736 battles2,335.60−7.60 if removed
- Rheinmetall Skorpion GTier VIII· 1,256 battles2,058.57−7.23 if removed
- LionTier X· 335 battles2,333.45−5.46 if removed
- IS-6Tier VIII· 570 battles2,202.88−4.92 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 90Tier IX· 480 battles1,103.91+8.47 if removed
- Object 261Tier X· 418 battles1,353.21+5.36 if removed
- KV-4Tier VIII· 198 battles805.38+4.69 if removed
- IS-3Tier VIII· 242 battles1,030.23+4.44 if removed
- AMX M4 mle. 45Tier VII· 182 battles773.23+4.22 if removed
danielto’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 406 of 413 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
123 of 413 vehicles carry an Ace Tanker (30% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 152 battles2,038the gun carries none
- Tier V· 47 battles1,266the gun carries none
- Tier VIII· 152 battles2,044the gun carries none
- Tier VIII· 74 battles2,129the gun carries none
- Tier VIII· 144 battles2,313the gun carries none
- Tier VIII· 26 battles1,949the gun carries none
danielto’s clans history
6 clans · 9y 4mo in clans
