civkiller’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 10,917 | 0 | 0 | 109 | ||||
| Tier | 6.76 | — | — | 7.57 | ||||
| Wins | 5,323 | 48.76% | 0 | — | 0 | — | 55 | 50.46% |
| Losses | 5,465 | 50.06% | 0 | — | 0 | — | 52 | 47.71% |
| Draws | 129 | 1.18% | 0 | — | 0 | — | 2 | 1.83% |
| Battles survived | 2,840 | 26.01% | 0 | — | 0 | — | 20 | 18.35% |
| Tanks destroyed | 7,678 | 0.70 | 0 | — | 0 | — | 55 | 0.50 |
| Destruction ratio | 0.95 | — | — | 0.62 | ||||
| Tanks spotted | 9,926 | 0.91 | 0 | — | 0 | — | 129 | 1.18 |
| Damages | 764.21 | — | — | 682.63 | ||||
| Track damages | 35.54 | — | — | 36.02 | ||||
| Spotting damages | 187.86 | — | — | 285.53 | ||||
| Assisting damages | 223.40 | — | — | 321.56 | ||||
| Combined damages | 987.62 | — | — | 1,109.02 | ||||
| Base capture | 15,102 | 1.38 | 0 | — | 0 | — | 66 | 0.61 |
| Base defense | 4,632 | 0.42 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 474.31 | — | — | 386.30 | ||||
| Hit rate | 67.48% | — | — | 63.52% | ||||
| Personal rating | 4,959 | 0 | 0 | -5 | ||||
| World of Tanks Rating | 4,655 | 0 | 0 | -14 | ||||
| WN7 | 892.86 | — | — | 725.53 | ||||
| WN8 | 1,027.72 | — | — | 748.26 | ||||
| WNX | 849.28 | — | — | 665.17 | ||||
civkiller’s progression
Tanks shaping civkiller’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- KV-3Tier VII· 751 battles1,197.72−31.54 if removed
- Tiger (P)Tier VII· 662 battles1,247.81−29.80 if removed
- VK 45.02 (P) Ausf. BTier IX· 325 battles1,279.95−17.57 if removed
- KV-85Tier VI· 521 battles1,216.75−14.95 if removed
- E 75Tier IX· 416 battles1,111.40−14.31 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 75Tier VII· 310 battles324.80+15.15 if removed
- AMX 13 90Tier IX· 194 battles281.54+12.35 if removed
- T-44Tier VIII· 220 battles438.60+10.03 if removed
- Pz.Kpfw. III Ausf. JTier IV· 87 battles85.05+5.17 if removed
- AMX 12 tTier VI· 74 battles124.47+4.56 if removed
civkiller’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
10 of 113 vehicles carry a mark (9% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
19 of 113 vehicles carry an Ace Tanker (17% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 43 battles1,096the gun carries none
- Tier VIII· 293 battles1,438the gun carries none
- Tier VIII· 252 battles1,297the gun carries none
- Tier VII· 185 battles1,071the gun carries none
civkiller’s clans history
1 clans · 9y 4mo in clans
