cezar2y’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 11,067 | 0 | 0 | 0 | ||||
| Tier | 5.49 | — | — | — | ||||
| Wins | 5,909 | 53.39% | 0 | — | 0 | — | 0 | — |
| Losses | 5,037 | 45.51% | 0 | — | 0 | — | 0 | — |
| Draws | 121 | 1.09% | 0 | — | 0 | — | 0 | — |
| Battles survived | 5,179 | 46.80% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 11,440 | 1.03 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.94 | — | — | — | ||||
| Tanks spotted | 3,224 | 0.29 | 0 | — | 0 | — | 0 | — |
| Damages | 682.51 | — | — | — | ||||
| Track damages | 36.50 | — | — | — | ||||
| Spotting damages | 46.50 | — | — | — | ||||
| Assisting damages | 83.00 | — | — | — | ||||
| Combined damages | 765.51 | — | — | — | ||||
| Base capture | 9,521 | 0.86 | 0 | — | 0 | — | 0 | — |
| Base defense | 11,287 | 1.02 | 0 | — | 0 | — | 0 | — |
| Experience | 388.36 | — | — | — | ||||
| Hit rate | 48.39% | — | — | — | ||||
| Personal rating | 6,085 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,484 | 0 | 0 | 0 | ||||
| WN7 | 1,151.21 | — | — | — | ||||
| WN8 | 1,230.90 | — | — | — | ||||
| WNX | 950.42 | — | — | — | ||||
cezar2y’s progression
Tanks shaping cezar2y’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- AMX 13 F3 AMTier VI· 931 battles1,444.35−35.38 if removed
- T-34-85MTier VI· 587 battles1,291.95−20.17 if removed
- O-I ExperimentalTier V· 388 battles1,307.34−12.77 if removed
- M10 RBFMTier V· 174 battles1,482.21−6.70 if removed
- Super HellcatTier VII· 159 battles1,350.12−6.59 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Bat.-Châtillon 155 58Tier X· 1,182 battles874.22+29.78 if removed
- Marder IITier III· 676 battles485.76+20.82 if removed
- Bat.-Châtillon 155 55Tier IX· 674 battles867.23+14.04 if removed
- T-28Tier IV· 703 battles868.27+5.01 if removed
- Hotchkiss H35Tier II· 122 battles326.98+4.75 if removed
cezar2y’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
14 of 69 vehicles carry a mark (20% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
33 of 69 vehicles carry an Ace Tanker (48% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
cezar2y’s clans history
2 clans · 4y 11mo in clans