boyz’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 46,061 | 0 | 0 | 83 | ||||
| Tier | 7.20 | — | — | 8.40 | ||||
| Wins | 22,842 | 49.59% | 0 | — | 0 | — | 38 | 45.78% |
| Losses | 22,626 | 49.12% | 0 | — | 0 | — | 43 | 51.81% |
| Draws | 593 | 1.29% | 0 | — | 0 | — | 2 | 2.41% |
| Battles survived | 14,119 | 30.65% | 0 | — | 0 | — | 33 | 39.76% |
| Tanks destroyed | 34,603 | 0.75 | 0 | — | 0 | — | 70 | 0.84 |
| Destruction ratio | 1.08 | — | — | 1.40 | ||||
| Tanks spotted | 39,980 | 0.87 | 0 | — | 0 | — | 40 | 0.48 |
| Damages | 842.89 | — | — | 1,372.95 | ||||
| Track damages | 38.61 | — | — | 80.19 | ||||
| Spotting damages | 230.96 | — | — | 255.30 | ||||
| Assisting damages | 269.58 | — | — | 335.49 | ||||
| Combined damages | 1,112.47 | — | — | 1,708.45 | ||||
| Base capture | 39,588 | 0.86 | 0 | — | 0 | — | 84 | 1.01 |
| Base defense | 23,918 | 0.52 | 0 | — | 0 | — | 20 | 0.24 |
| Experience | 424.58 | — | — | 632.86 | ||||
| Hit rate | 61.25% | — | — | 59.29% | ||||
| Personal rating | 5,689 | 0 | 0 | +3 | ||||
| World of Tanks Rating | 4,486 | 0 | 0 | +5 | ||||
| WN7 | 935.02 | — | — | 938.17 | ||||
| WN8 | 1,063.61 | — | — | 1,258.75 | ||||
| WNX | 968.26 | — | — | 1,324.00 | ||||
boyz’s progression
Tanks shaping boyz’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T30Tier IX· 3,845 battles1,399.34−53.54 if removed
- Rhm.-Borsig WaffenträgerTier VIII· 1,950 battles1,387.37−21.66 if removed
- FV304Tier VI· 1,593 battles1,737.21−15.50 if removed
- T110E4Tier X· 828 battles1,254.50−8.23 if removed
- SU-26Tier III· 801 battles2,745.23−7.00 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T-50Tier V· 399 battles50.25+6.93 if removed
- ISTier VII· 266 battles243.40+5.12 if removed
- Lorraine 155 mle. 51Tier VIII· 593 battles629.13+4.96 if removed
- IS-3Tier VIII· 645 battles703.85+4.61 if removed
- T71 DATier VII· 1,409 battles790.95+4.36 if removed
boyz’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 281 of 282 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
35 of 282 vehicles carry an Ace Tanker (12% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 48 battles669the gun carries none
- Tier VIII· 40 battles (30d)1,877the gun carries none
- Tier VII· 54 battles1,206the gun carries none
boyz’s clans history
7 clans · 9y 1mo in clans
