beibert’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 8,040 | 0 | 0 | 14 | ||||
| Tier | 6.08 | — | — | 8.93 | ||||
| Wins | 3,598 | 44.75% | 0 | — | 0 | — | 4 | 28.57% |
| Losses | 4,350 | 54.10% | 0 | — | 0 | — | 9 | 64.29% |
| Draws | 92 | 1.14% | 0 | — | 0 | — | 1 | 7.14% |
| Battles survived | 1,579 | 19.64% | 0 | — | 0 | — | 1 | 7.14% |
| Tanks destroyed | 2,826 | 0.35 | 0 | — | 0 | — | 2 | 0.14 |
| Destruction ratio | 0.44 | — | — | 0.15 | ||||
| Tanks spotted | 6,003 | 0.75 | 0 | — | 0 | — | 8 | 0.57 |
| Damages | 417.65 | — | — | 940.43 | ||||
| Track damages | 23.90 | — | — | 0.00 | ||||
| Spotting damages | 176.03 | — | — | 178.36 | ||||
| Assisting damages | 199.94 | — | — | 178.36 | ||||
| Combined damages | 617.58 | — | — | 1,118.79 | ||||
| Base capture | 4,047 | 0.50 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 1,947 | 0.24 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 327.81 | — | — | 342.14 | ||||
| Hit rate | 58.92% | — | — | 78.67% | ||||
| Personal rating | 2,827 | 0 | 0 | -1 | ||||
| World of Tanks Rating | 3,068 | 0 | 0 | -2 | ||||
| WN7 | 484.96 | — | — | 239.12 | ||||
| WN8 | 456.64 | — | — | 478.66 | ||||
| WNX | 347.03 | — | — | 336.22 | ||||
beibert’s progression
Tanks shaping beibert’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T29Tier VII· 129 battles628.24−5.28 if removed
- T-34-85MTier VI· 315 battles455.88−4.25 if removed
- LöweTier VIII· 462 battles376.87−3.44 if removed
- VK 30.01 (H)Tier V· 127 battles593.83−3.09 if removed
- Tiger ITier VII· 184 battles440.48−2.67 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Cruiser Mk. IVTier IV· 164 battles62.20+5.44 if removed
- T32Tier VIII· 134 battles238.19+2.62 if removed
- KV-1STier VI· 206 battles265.78+2.14 if removed
- Pz.Kpfw. II LuchsTier IV· 76 battles98.95+2.02 if removed
- T-28Tier IV· 116 battles203.07+1.94 if removed
beibert’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
2 of 139 vehicles carry a mark (1% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
0 of 139 vehicles carry an Ace Tanker (0% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 62 battles687the gun carries none
beibert’s clans history
2 clans · 4y 5mo in clans
