aleksandrBaikonur's random battles stats
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 12,674 | 0 | 0 | 0 | ||||
| Tier | 7.79 | — | — | — | ||||
| Wins | 6,278 | 49.53% | 0 | — | 0 | — | 0 | — |
| Losses | 6,216 | 49.05% | 0 | — | 0 | — | 0 | — |
| Draws | 180 | 1.42% | 0 | — | 0 | — | 0 | — |
| Battles survived | 3,676 | 29.00% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 10,357 | 0.82 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.15 | — | — | — | ||||
| Tanks spotted | 13,618 | 1.07 | 0 | — | 0 | — | 0 | — |
| Damages | 1,181.41 | — | — | — | ||||
| Track damages | 60.92 | — | — | — | ||||
| Spotting damages | 340.34 | — | — | — | ||||
| Assisting damages | 401.27 | — | — | — | ||||
| Combined damages | 1,582.68 | — | — | — | ||||
| Base capture | 12,385 | 0.98 | 0 | — | 0 | — | 0 | — |
| Base defense | 7,255 | 0.57 | 0 | — | 0 | — | 0 | — |
| Experience | 587.73 | — | — | — | ||||
| Hit rate | 62.01% | — | — | — | ||||
| Personal rating | 6,091 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,364 | 0 | 0 | 0 | ||||
| WN7 | 1,086.33 | — | — | — | ||||
| WN8 | 1,325.16 | — | — | — | ||||
| WNX | 1,343.00 | — | — | — | ||||
aleksandrBaikonur's progression
Tanks shaping aleksandrBaikonur's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Char Futur 4Tier IX· 1,598 battles1,780.64−76.35 if removed
- Grille 15Tier X· 1,884 battles1,552.91−47.09 if removed
- Prototipo Standard BTier IX· 242 battles2,044.47−15.26 if removed
- Progetto M40 mod. 65Tier X· 441 battles1,533.91−8.92 if removed
- T67Tier V· 1,278 battles1,422.88−7.42 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- TVP T 50/51Tier X· 758 battles1,143.83+17.10 if removed
- AE Phase ITier IX· 443 battles1,025.32+13.77 if removed
- FV3805Tier IX· 422 battles961.06+13.25 if removed
- Crusader 5.5-in. SPTier VII· 188 battles678.23+8.19 if removed
- Object 430Tier IX· 218 battles982.63+7.75 if removed
aleksandrBaikonur's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
23 of 100 vehicles carry a mark (23% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
21 of 100 vehicles carry an Ace Tanker (21% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 35 battles1,511carriesnone
- Tier VI· 42 battles1,170carriesnone
- Tier V· 40 battles585carriesnone
- Tier IX· 43 battles2,074carriesnone
- Tier VII· 53 battles1,321carriesnone
- Tier VII· 45 battles1,310carriesnone
aleksandrBaikonur's clans history
1 clans · 0 days in clans
| [IE_UA] | Mar 3, 2024 | 22 minutes |