actionProfit’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 7,152 | 0 | 0 | 0 | ||||
| Tier | 7.36 | — | — | — | ||||
| Wins | 3,932 | 54.98% | 0 | — | 0 | — | 0 | — |
| Losses | 3,099 | 43.33% | 0 | — | 0 | — | 0 | — |
| Draws | 121 | 1.69% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,607 | 36.45% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 7,817 | 1.09 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.72 | — | — | — | ||||
| Tanks spotted | 7,985 | 1.12 | 0 | — | 0 | — | 0 | — |
| Damages | 1,319.40 | — | — | — | ||||
| Track damages | 38.44 | — | — | — | ||||
| Spotting damages | 318.93 | — | — | — | ||||
| Assisting damages | 357.37 | — | — | — | ||||
| Combined damages | 1,676.77 | — | — | — | ||||
| Base capture | 6,272 | 0.88 | 0 | — | 0 | — | 0 | — |
| Base defense | 4,718 | 0.66 | 0 | — | 0 | — | 0 | — |
| Experience | 819.68 | — | — | — | ||||
| Hit rate | 64.83% | — | — | — | ||||
| Personal rating | 7,779 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 7,471 | 0 | 0 | 0 | ||||
| WN7 | 1,416.79 | — | — | — | ||||
| WN8 | 2,012.56 | — | — | — | ||||
| WNX | 1,836.01 | — | — | — | ||||
actionProfit’s progression
Tanks shaping actionProfit’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Type 64Tier VI· 330 battles3,264.02−42.20 if removed
- GSOR 1006 Scheme 7Tier IX· 64 battles2,793.84−11.30 if removed
- AT-FV230 BreakerTier XI· 112 battles2,115.56−7.70 if removed
- CS-52 LISTier VIII· 42 battles3,004.09−7.13 if removed
- Object 257Tier IX· 52 battles2,590.09−7.00 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- K-2Tier VIII· 307 battles1,161.62+37.47 if removed
- Bat.-Châtillon 155 55Tier IX· 142 battles852.50+26.09 if removed
- UDES 16Tier IX· 122 battles1,326.90+12.59 if removed
- TS-54Tier VIII· 130 battles1,274.58+12.03 if removed
- GSOR 1010 FBTier VIII· 439 battles1,683.49+9.65 if removed
actionProfit’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
31 of 137 vehicles carry a mark (23% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
46 of 137 vehicles carry an Ace Tanker (34% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 30 battles1,359the gun carries none
- Tier VII· 25 battles1,763the gun carries none
- Tier VI· 25 battles1,728the gun carries none
actionProfit’s clans history
1 clans · 2y 11mo in clans
