__MONGOL’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 2,000 | 0 | 0 | 0 | ||||
| Tier | 4.97 | — | — | — | ||||
| Wins | 1,237 | 61.85% | 0 | — | 0 | — | 0 | — |
| Losses | 728 | 36.40% | 0 | — | 0 | — | 0 | — |
| Draws | 35 | 1.75% | 0 | — | 0 | — | 0 | — |
| Battles survived | 784 | 39.20% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 3,408 | 1.70 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 2.80 | — | — | — | ||||
| Tanks spotted | 3,450 | 1.73 | 0 | — | 0 | — | 0 | — |
| Damages | 1,040.18 | — | — | — | ||||
| Track damages | 21.72 | — | — | — | ||||
| Spotting damages | 224.52 | — | — | — | ||||
| Assisting damages | 246.23 | — | — | — | ||||
| Combined damages | 1,286.42 | — | — | — | ||||
| Base capture | 11,423 | 5.71 | 0 | — | 0 | — | 0 | — |
| Base defense | 4,091 | 2.05 | 0 | — | 0 | — | 0 | — |
| Experience | 629.44 | — | — | — | ||||
| Hit rate | 65.75% | — | — | — | ||||
| Personal rating | 6,737 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 7,440 | 0 | 0 | 0 | ||||
| WN7 | 2,116.50 | — | — | — | ||||
| WN8 | 3,591.77 | — | — | — | ||||
| WNX | 2,680.94 | — | — | — | ||||
__MONGOL’s progression
Tanks shaping __MONGOL’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- M5A1 StuartTier IV· 685 battles3,422.39−271.58 if removed
- T-34Tier V· 248 battles3,758.77−127.63 if removed
- Type T-34Tier V· 120 battles3,463.82−42.52 if removed
- Pz.Kpfw. 38 (t) n.A.Tier IV· 129 battles3,409.76−40.10 if removed
- M8A1Tier IV· 197 battles2,921.09−21.12 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Char Futur 4Tier IX· 128 battles1,717.90+169.28 if removed
- VK 30.02 (D)Tier VII· 105 battles1,769.40+75.84 if removed
- WZ-131Tier VII· 53 battles1,249.45+62.38 if removed
- 59-16Tier VI· 59 battles1,561.09+41.91 if removed
- AchillesTier VI· 51 battles1,618.79+32.52 if removed
__MONGOL’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
4 of 24 vehicles carry a mark (17% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
8 of 24 vehicles carry an Ace Tanker (33% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 32 battles964the gun carries none
- Tier VI· 25 battles1,370the gun carries none
__MONGOL’s clans history
7 clans · 2y 5mo in clans
