__Final_Flash__'s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 17,201 | 0 | 0 | 0 | ||||
| Tier | 9.06 | — | — | — | ||||
| Wins | 9,859 | 57.32% | 0 | — | 0 | — | 0 | — |
| Losses | 7,081 | 41.17% | 0 | — | 0 | — | 0 | — |
| Draws | 261 | 1.52% | 0 | — | 0 | — | 0 | — |
| Battles survived | 6,396 | 37.18% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 21,133 | 1.23 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.96 | — | — | — | ||||
| Tanks spotted | 23,844 | 1.39 | 0 | — | 0 | — | 0 | — |
| Damages | 2,272.60 | — | — | — | ||||
| Track damages | 100.40 | — | — | — | ||||
| Spotting damages | 560.44 | — | — | — | ||||
| Assisting damages | 660.84 | — | — | — | ||||
| Combined damages | 2,933.43 | — | — | — | ||||
| Base capture | 9,202 | 0.53 | 0 | — | 0 | — | 0 | — |
| Base defense | 13,467 | 0.78 | 0 | — | 0 | — | 0 | — |
| Experience | 886.93 | — | — | — | ||||
| Hit rate | 71.46% | — | — | — | ||||
| Personal rating | 10,015 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 9,094 | 0 | 0 | 0 | ||||
| WN7 | 1,664.36 | — | — | — | ||||
| WN8 | 2,713.39 | — | — | — | ||||
| WNX | 2,781.74 | — | — | — | ||||
__Final_Flash__'s progression
Tanks shaping __Final_Flash__'s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Grille 15Tier X· 424 battles3,491.63−19.71 if removed
- Jagdpanzer E 100Tier X· 811 battles3,039.48−17.84 if removed
- M48A5 PattonTier X· 522 battles3,142.24−12.88 if removed
- WZ-113G FTTier X· 475 battles3,088.20−10.96 if removed
- Progetto M40 mod. 65Tier X· 626 battles3,007.96−10.00 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Rheinmetall PanzerwagenTier X· 809 battles2,352.72+29.46 if removed
- T92 HMCTier X· 307 battles1,462.90+25.90 if removed
- Object 261Tier X· 221 battles1,531.53+17.83 if removed
- Panhard EBR 105Tier X· 616 battles2,585.09+11.52 if removed
- FV4005 Stage IITier X· 300 battles2,184.28+10.13 if removed
__Final_Flash__'s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
82 of 192 vehicles carry a mark (43% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
103 of 192 vehicles carry an Ace Tanker (54% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 29 battles2,560carriesnone
- Tier VIII· 35 battles2,527carriesnone
- Tier VIII· 44 battles2,909carriesnone
- Tier VIII· 41 battles2,462carriesnone
- Tier IX· 30 battles3,578carriesnone
- Tier IX· 48 battles3,776carriesnone
__Final_Flash__'s clans history
1 clans · 3y 8mo in clans