_Viper_1966

_Viper_1966’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 37,974 | 0 | 0 | 0 | ||||
| Tier | 6.87 | — | — | — | ||||
| Wins | 18,519 | 48.77% | 0 | — | 0 | — | 0 | — |
| Losses | 19,053 | 50.17% | 0 | — | 0 | — | 0 | — |
| Draws | 402 | 1.06% | 0 | — | 0 | — | 0 | — |
| Battles survived | 10,599 | 27.91% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 23,843 | 0.63 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.87 | — | — | — | ||||
| Tanks spotted | 30,246 | 0.80 | 0 | — | 0 | — | 0 | — |
| Damages | 718.91 | — | — | — | ||||
| Track damages | 35.93 | — | — | — | ||||
| Spotting damages | 203.48 | — | — | — | ||||
| Assisting damages | 239.41 | — | — | — | ||||
| Combined damages | 958.32 | — | — | — | ||||
| Base capture | 21,427 | 0.56 | 0 | — | 0 | — | 0 | — |
| Base defense | 22,762 | 0.60 | 0 | — | 0 | — | 0 | — |
| Experience | 466.59 | — | — | — | ||||
| Hit rate | 59.70% | — | — | — | ||||
| Personal rating | 4,906 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,064 | 0 | 0 | 0 | ||||
| WN7 | 830.52 | — | — | — | ||||
| WN8 | 916.55 | — | — | — | ||||
| WNX | 766.77 | — | — | — | ||||
_Viper_1966’s progression
Tanks shaping _Viper_1966’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- LöweTier VIII· 2,157 battles889.84−9.72 if removed
- KV-85Tier VI· 945 battles1,128.27−8.79 if removed
- M40/M43Tier VIII· 420 battles1,238.06−6.71 if removed
- M12Tier VII· 396 battles1,326.79−6.42 if removed
- M18 HellcatTier VI· 790 battles1,101.32−6.07 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- CovenanterTier V· 409 battles119.37+5.05 if removed
- L6/40Tier II· 370 battles335.06+3.63 if removed
- Pz.Kpfw. II LuchsTier IV· 406 battles308.35+3.60 if removed
- Churchill ITier V· 207 battles106.61+3.35 if removed
- Churchill VIITier VI· 212 battles186.34+3.34 if removed
_Viper_1966’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 355 of 356 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
32 of 356 vehicles carry an Ace Tanker (9% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
_Viper_1966’s clans history
1 clans · 12y 4mo in clans