_Reol_'s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 5,405 | 0 | 0 | 11 | ||||
| Tier | 8.55 | — | — | 10.09 | ||||
| Wins | 2,678 | 49.55% | 0 | — | 0 | — | 4 | 36.36% |
| Losses | 2,660 | 49.21% | 0 | — | 0 | — | 7 | 63.64% |
| Draws | 67 | 1.24% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 1,006 | 18.61% | 0 | — | 0 | — | 1 | 9.09% |
| Tanks destroyed | 3,776 | 0.70 | 0 | — | 0 | — | 2 | 0.18 |
| Destruction ratio | 0.86 | — | — | 0.20 | ||||
| Tanks spotted | 6,200 | 1.15 | 0 | — | 0 | — | 6 | 0.55 |
| Damages | 1,487.82 | — | — | 1,752.18 | ||||
| Track damages | 48.40 | — | — | 47.09 | ||||
| Spotting damages | 310.81 | — | — | 269.55 | ||||
| Assisting damages | 359.21 | — | — | 316.64 | ||||
| Combined damages | 1,847.03 | — | — | 2,068.82 | ||||
| Base capture | 1,156 | 0.21 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 1,271 | 0.24 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 766.46 | — | — | 695.64 | ||||
| Hit rate | 74.07% | — | — | 85.71% | ||||
| Personal rating | 6,081 | 0 | 0 | -4 | ||||
| World of Tanks Rating | 5,212 | 0 | 0 | -4 | ||||
| WN7 | 1,037.54 | — | — | 432.23 | ||||
| WN8 | 1,412.06 | — | — | 876.17 | ||||
| WNX | 1,298.57 | — | — | 689.05 | ||||
_Reol_'s progression
Tanks shaping _Reol_'s rating
Tanks that prop the overall up: dropping them would lower the rating.
- RinoceronteTier X· 322 battles1,578.60−20.71 if removed
- Type 57Tier VIII· 49 battles2,389.46−8.72 if removed
- M-V-YTier X· 199 battles1,461.08−7.94 if removed
- T20Tier VII· 98 battles1,853.89−7.34 if removed
- Tiger IITier VIII· 47 battles2,297.03−6.94 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Object 430UTier X· 222 battles845.49+24.89 if removed
- Leopard 1Tier X· 603 battles1,184.88+16.28 if removed
- TNH 105/1000Tier VIII· 146 battles799.97+12.91 if removed
- M-VI-YTier IX· 194 battles1,186.53+4.25 if removed
- TNH T Vz. 51Tier IX· 142 battles1,157.39+4.06 if removed
_Reol_'s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
10 of 100 vehicles carry a mark (10% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
15 of 100 vehicles carry an Ace Tanker (15% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 49 battles2,292carriesnone
- Tier VIII· 63 battles1,759carriesnone
- Tier IX· 49 battles1,650carriesnone
- Tier IX· 84 battles2,065carriesnone
- Tier VIII· 43 battles1,490carriesnone
- Tier VII· 77 battles1,318carriesnone
_Reol_'s clans history
3 clans · 8 months in clans
