_Mikul's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 24,349 | 0 | 0 | 215 | ||||
| Tier | 7.25 | — | — | 9.79 | ||||
| Wins | 11,528 | 47.34% | 0 | — | 0 | — | 94 | 43.72% |
| Losses | 12,520 | 51.42% | 0 | — | 0 | — | 116 | 53.95% |
| Draws | 301 | 1.24% | 0 | — | 0 | — | 5 | 2.33% |
| Battles survived | 3,555 | 14.60% | 0 | — | 0 | — | 21 | 9.77% |
| Tanks destroyed | 13,366 | 0.55 | 0 | — | 0 | — | 90 | 0.42 |
| Destruction ratio | 0.64 | — | — | 0.46 | ||||
| Tanks spotted | 32,222 | 1.32 | 0 | — | 0 | — | 370 | 1.72 |
| Damages | 884.70 | — | — | 1,405.95 | ||||
| Track damages | 36.38 | — | — | 42.37 | ||||
| Spotting damages | 213.15 | — | — | 346.36 | ||||
| Assisting damages | 249.53 | — | — | 388.72 | ||||
| Combined damages | 1,134.23 | — | — | 1,812.45 | ||||
| Base capture | 16,173 | 0.66 | 0 | — | 0 | — | 33 | 0.15 |
| Base defense | 5,221 | 0.21 | 0 | — | 0 | — | 67 | 0.31 |
| Experience | 539.90 | — | — | 673.20 | ||||
| Hit rate | 63.44% | — | — | 75.81% | ||||
| Personal rating | 4,583 | 0 | 0 | +6 | ||||
| World of Tanks Rating | 3,995 | 0 | 0 | -13 | ||||
| WN7 | 845.77 | — | — | 751.32 | ||||
| WN8 | 977.88 | — | — | 923.06 | ||||
| WNX | 815.01 | — | — | 810.74 | ||||
_Mikul's progression
Tanks shaping _Mikul's rating
Tanks that prop the overall up: dropping them would lower the rating.
- TS-5Tier VIII· 285 battles1,384.84−6.76 if removed
- Škoda T 56Tier VIII· 624 battles1,023.63−6.37 if removed
- Somua SMTier VIII· 310 battles1,121.54−4.22 if removed
- Object 252U DefenderTier VIII· 213 battles1,153.38−3.11 if removed
- AMX M4 mle. 49Tier VIII· 176 battles1,219.37−2.86 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T29Tier VII· 455 battles539.37+5.57 if removed
- M6Tier VI· 225 battles250.74+4.85 if removed
- T1 HeavyTier V· 333 battles381.15+3.49 if removed
- T21Tier VI· 166 battles178.04+3.36 if removed
- M3 LeeTier IV· 142 battles98.51+2.85 if removed
_Mikul's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 450 of 452 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
43 of 452 vehicles carry an Ace Tanker (10% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
_Mikul's clans history
4 clans · 4y 9mo in clans
