_Good__Boy
_Good__Boy's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 38,279 | 0 | 0 | 0 | ||||
| Tier | 7.87 | — | — | — | ||||
| Wins | 19,611 | 51.23% | 0 | — | 0 | — | 0 | — |
| Losses | 18,140 | 47.39% | 0 | — | 0 | — | 0 | — |
| Draws | 528 | 1.38% | 0 | — | 0 | — | 0 | — |
| Battles survived | 10,410 | 27.20% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 34,332 | 0.90 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.23 | — | — | — | ||||
| Tanks spotted | 41,677 | 1.09 | 0 | — | 0 | — | 0 | — |
| Damages | 1,338.97 | — | — | — | ||||
| Track damages | 59.14 | — | — | — | ||||
| Spotting damages | 331.85 | — | — | — | ||||
| Assisting damages | 390.99 | — | — | — | ||||
| Combined damages | 1,729.96 | — | — | — | ||||
| Base capture | 26,281 | 0.69 | 0 | — | 0 | — | 0 | — |
| Base defense | 17,831 | 0.47 | 0 | — | 0 | — | 0 | — |
| Experience | 631.82 | — | — | — | ||||
| Hit rate | 68.85% | — | — | — | ||||
| Personal rating | 6,875 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,373 | 0 | 0 | 0 | ||||
| WN7 | 1,195.00 | — | — | — | ||||
| WN8 | 1,642.49 | — | — | — | ||||
| WNX | 1,601.43 | — | — | — | ||||
_Good__Boy's progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping _Good__Boy's rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- Rheinmetall Skorpion GTier VIII· 1,334 battles1,977.59−13.80 if removed
- Object 252U DefenderTier VIII· 901 battles2,083.53−12.81 if removed
- Progetto M35 mod. 46Tier VIII· 535 battles2,022.21−9.22 if removed
- Object 268 Version 4Tier X· 252 battles2,679.01−8.72 if removed
- Bisonte C45Tier VIII· 398 battles2,210.30−7.86 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- T-34-85Tier VI· 1,149 battles875.44+18.35 if removed
- T49Tier IX· 478 battles982.29+8.25 if removed
- T-34Tier V· 334 battles397.87+7.85 if removed
- T-44Tier VIII· 364 battles858.56+7.73 if removed
- S-51Tier VII· 605 battles1,000.19+7.10 if removed
_Good__Boy's marks and mastery
Marks of Excellence11280
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
120 of 344 vehicles carry a mark (35% of the garage).
Marks of Mastery2886104111
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
111 of 344 vehicles carry an Ace Tanker (32% of the garage).
Playing above the gun
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 26 battles2,116carriesnone
- Tier VIII· 51 battles1,833carriesnone
- Tier IX· 38 battles2,669carriesnone
- Tier VIII· 47 battles2,013carriesnone
- Tier IX· 51 battles2,821carriesnone
- Tier VI· 47 battles1,374carriesnone
_Good__Boy's clans history
No clan history.