_Evil_________'s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 253 | 0 | 0 | 0 | ||||
| Tier | 5.89 | — | — | — | ||||
| Wins | 150 | 59.29% | 0 | — | 0 | — | 0 | — |
| Losses | 100 | 39.53% | 0 | — | 0 | — | 0 | — |
| Draws | 3 | 1.19% | 0 | — | 0 | — | 0 | — |
| Battles survived | 75 | 29.64% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 310 | 1.23 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.74 | — | — | — | ||||
| Tanks spotted | 359 | 1.42 | 0 | — | 0 | — | 0 | — |
| Damages | 1,076.14 | — | — | — | ||||
| Track damages | 21.54 | — | — | — | ||||
| Spotting damages | 301.90 | — | — | — | ||||
| Assisting damages | 323.43 | — | — | — | ||||
| Combined damages | 1,399.58 | — | — | — | ||||
| Base capture | 424 | 1.68 | 0 | — | 0 | — | 0 | — |
| Base defense | 59 | 0.23 | 0 | — | 0 | — | 0 | — |
| Experience | 748.13 | — | — | — | ||||
| Hit rate | 78.33% | — | — | — | ||||
| Personal rating | 3,873 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 7,916 | 0 | 0 | 0 | ||||
| WN7 | 1,585.38 | — | — | — | ||||
| WN8 | 2,265.72 | — | — | — | ||||
| WNX | 2,059.93 | — | — | — | ||||
_Evil_________'s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping _Evil_________'s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- T29Tier VII· 42 battles2,830.02−199.81 if removed
- KV-1Tier V· 39 battles2,337.60−44.56 if removed
- KV-13Tier VII· 67 battles2,072.37−5.27 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- T-150Tier VI· 44 battles1,922.55+30.11 if removed
- T-127Tier III· 40 battles1,896.57+5.93 if removed
_Evil_________'s marks and mastery
Marks of Excellence200
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
2 of 8 vehicles carry a mark (25% of the garage).
Playing above the gun
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
_Evil_________'s clans history
2 clans · 1y 9mo in clans
Feb 20222023202420252026today
