_BoBoTor_'s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 663 | 0 | 0 | 0 | ||||
| Tier | 10.03 | — | — | — | ||||
| Wins | 325 | 49.02% | 0 | — | 0 | — | 0 | — |
| Losses | 333 | 50.23% | 0 | — | 0 | — | 0 | — |
| Draws | 5 | 0.75% | 0 | — | 0 | — | 0 | — |
| Battles survived | 224 | 33.79% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 455 | 0.69 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.04 | — | — | — | ||||
| Tanks spotted | 365 | 0.55 | 0 | — | 0 | — | 0 | — |
| Damages | 1,747.63 | — | — | — | ||||
| Track damages | 63.19 | — | — | — | ||||
| Spotting damages | 267.63 | — | — | — | ||||
| Assisting damages | 330.82 | — | — | — | ||||
| Combined damages | 2,078.45 | — | — | — | ||||
| Base capture | 1,329 | 2.00 | 0 | — | 0 | — | 0 | — |
| Base defense | 199 | 0.30 | 0 | — | 0 | — | 0 | — |
| Experience | 749.94 | — | — | — | ||||
| Hit rate | 67.22% | — | — | — | ||||
| Personal rating | 5,013 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,393 | 0 | 0 | 0 | ||||
| WN7 | 876.96 | — | — | — | ||||
| WN8 | 1,156.74 | — | — | — | ||||
| WNX | 1,124.95 | — | — | — | ||||
_BoBoTor_'s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping _BoBoTor_'s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- BZ-75Tier X· 105 battles1,219.21−22.78 if removed
- Strv 103BTier X· 71 battles1,163.43−6.28 if removed
- KranvagnTier X· 142 battles1,137.67−0.40 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- Jagdpanzer E 90Tier IX· 68 battles841.52+27.27 if removed
- Strv 107-12Tier XI· 193 battles1,093.70+15.42 if removed
_BoBoTor_'s marks and mastery
Marks of Excellence000
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 14 vehicles carry a mark (0% of the garage).
Playing above the gun
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier X· 105 battles2,309carriesnone
_BoBoTor_'s clans history
2 clans · 9 months in clans
