Witchmut’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 10,650 | 0 | 0 | 0 | ||||
| Tier | 5.13 | — | — | — | ||||
| Wins | 4,999 | 46.94% | 0 | — | 0 | — | 0 | — |
| Losses | 5,525 | 51.88% | 0 | — | 0 | — | 0 | — |
| Draws | 126 | 1.18% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,157 | 20.25% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 5,107 | 0.48 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.60 | — | — | — | ||||
| Tanks spotted | 8,559 | 0.80 | 0 | — | 0 | — | 0 | — |
| Damages | 349.13 | — | — | — | ||||
| Track damages | 17.92 | — | — | — | ||||
| Spotting damages | 136.37 | — | — | — | ||||
| Assisting damages | 154.28 | — | — | — | ||||
| Combined damages | 503.41 | — | — | — | ||||
| Base capture | 8,228 | 0.77 | 0 | — | 0 | — | 0 | — |
| Base defense | 2,234 | 0.21 | 0 | — | 0 | — | 0 | — |
| Experience | 377.59 | — | — | — | ||||
| Hit rate | 57.29% | — | — | — | ||||
| Personal rating | 2,879 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 2,909 | 0 | 0 | 0 | ||||
| WN7 | 576.80 | — | — | — | ||||
| WN8 | 528.41 | — | — | — | ||||
| WNX | 363.30 | — | — | — | ||||
Witchmut’s progression
Tanks shaping Witchmut’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Churchill IIITier V· 598 battles707.18−17.53 if removed
- VK 30.02 (M)Tier VI· 1,008 battles495.67−13.74 if removed
- LöweTier VIII· 168 battles741.49−8.57 if removed
- ISTier VII· 171 battles640.04−5.45 if removed
- Tiger IITier VIII· 201 battles526.72−5.04 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. IITier II· 403 battles113.07+8.35 if removed
- VK 16.02 LeopardTier V· 228 battles74.84+6.26 if removed
- Pz.Kpfw. II Ausf. GTier III· 159 battles12.25+5.77 if removed
- LeichttraktorTier I· 295 battles92.75+5.51 if removed
- Durchbruchswagen 2Tier IV· 205 battles91.58+5.17 if removed
Witchmut’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
7 of 114 vehicles carry a mark (6% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
6 of 114 vehicles carry an Ace Tanker (5% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 27 battles1,203the gun carries none
Witchmut’s clans history
3 clans · 2y 10mo in clans