Windmill’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 35,524 | 9 | 56 | 119 | ||||
| Avg tier | 6.31 | 6.22 | 6.04 | 6.34 | ||||
| Wins | 18,421 | 51.86% | 6 | 66.67% | 32 | 57.14% | 64 | 53.78% |
| Losses | 16,597 | 46.72% | 3 | 33.33% | — | — | ||
| Draws | 506 | 1.42% | 0 | 0.00% | — | — | ||
| Battles survived | 10,190 | 28.68% | 4 | 44.44% | 19 | 33.93% | 36 | 30.25% |
| Tanks destroyed | 26,646 | 0.75 | 5 | 0.56 | 52 | 0.93 | 96 | 0.81 |
| Destruction ratio | 1.05 | 1.00 | 1.41 | 1.16 | ||||
| Tanks spotted | 46,526 | 1.31 | 19 | 2.11 | 112 | 2.00 | 242 | 2.03 |
| Damages | 726.16 | 808.89 | 836.23 | 856.55 | ||||
| Track damages | 37.43 | 0.00 | 32.39 | 39.57 | ||||
| Spotting damages | 270.93 | 856.89 | 416.52 | 441.69 | ||||
| Assisting damages | 308.36 | 856.89 | 448.91 | 481.26 | ||||
| Combined damages | 1,034.52 | 1,665.78 | 1,285.14 | 1,337.82 | ||||
| Base capture | 67,760 | 1.91 | 0 | 0.00 | 70 | 1.25 | 433 | 3.64 |
| Base defense | 19,900 | 0.56 | 0 | 0.00 | 0 | 0.00 | 0 | 0.00 |
| Experience | 607.06 | 819.56 | 762.89 | 749.46 | ||||
| Hit rate | 58.22% | 73.08% | 70.06% | 68.72% | ||||
| Personal rating | 5,890 | +2 | +4 | +5 | ||||
| World of Tanks Rating | 5,366 | +1 | +6 | +7 | ||||
| WN7 | 1,044.79 | 1,200.35 | 1,317.81 | 1,203.32 | ||||
| WN8 | 1,155.05 | 1,707.83 | 1,943.95 | 1,615.29 | ||||
| WNX | 1,014.86 | 2,075.98 | 1,937.72 | 1,658.87 | ||||
Windmill’s battles
Share your battles
Wargaming publishes nothing about a single battle, and nobody has shared one of Windmill’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.
Windmill’s progression
Tanks shaping Windmill’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VI· 596 battles1,737.86−10.96 if removed
- Tier VII· 716 battles1,441.41−8.96 if removed
- Tier VI· 567 battles1,623.16−8.61 if removed
- Tier VI· 265 battles2,105.24−7.06 if removed
- Tier VII· 1,118 battles1,202.96−6.74 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier VIII· 1,911 battles726.30+21.07 if removed
- Tier VII· 626 battles595.14+8.18 if removed
- Tier IX· 300 battles547.49+6.35 if removed
- Tier V· 473 battles465.53+6.24 if removed
- Tier VI· 323 battles274.33+6.11 if removed
Windmill’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 173 of 246 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
50 of 246 vehicles carry an Ace Tanker (20% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 53 battles1,330the gun carries none
- Tier V· 70 battles675the gun carries none
- Tier VII· 47 battles1,425the gun carries none
- Tier VIII· 57 battles1,442the gun carries none
- Tier VIII· 29 battles1,426the gun carries none
- Tier VI· 31 battles1,060the gun carries none
Windmill’s clans history
2 clans · 10y 1mo in clans
