WiFi10's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 323 | 0 | 0 | 0 | ||||
| Tier | 5.98 | — | — | — | ||||
| Wins | 175 | 54.18% | 0 | — | 0 | — | 0 | — |
| Losses | 143 | 44.27% | 0 | — | 0 | — | 0 | — |
| Draws | 5 | 1.55% | 0 | — | 0 | — | 0 | — |
| Battles survived | 110 | 34.06% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 351 | 1.09 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.65 | — | — | — | ||||
| Tanks spotted | 471 | 1.46 | 0 | — | 0 | — | 0 | — |
| Damages | 960.26 | — | — | — | ||||
| Track damages | 40.28 | — | — | — | ||||
| Spotting damages | 267.70 | — | — | — | ||||
| Assisting damages | 307.98 | — | — | — | ||||
| Combined damages | 1,268.24 | — | — | — | ||||
| Base capture | 1,304 | 4.04 | 0 | — | 0 | — | 0 | — |
| Base defense | 144 | 0.45 | 0 | — | 0 | — | 0 | — |
| Experience | 807.91 | — | — | — | ||||
| Hit rate | 70.41% | — | — | — | ||||
| Personal rating | 4,074 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 7,605 | 0 | 0 | 0 | ||||
| WN7 | 1,407.72 | — | — | — | ||||
| WN8 | 1,961.31 | — | — | — | ||||
| WNX | 1,746.67 | — | — | — | ||||
WiFi10's progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping WiFi10's rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- Churchill IIITier V· 40 battles2,643.93−96.46 if removed
- M-II-YTier VII· 31 battles2,016.43−37.45 if removed
- M6Tier VI· 37 battles1,997.25−32.03 if removed
- T29Tier VII· 50 battles1,745.16−7.04 if removed
- AMX 12 tTier VI· 53 battles1,750.67−5.09 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- Pawlack TankTier VI· 32 battles726.99+100.07 if removed
WiFi10's marks and mastery
Marks of Excellence000
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 16 vehicles carry a mark (0% of the garage).
Playing above the gun
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
WiFi10's clans history
2 clans · 3 months in clans
Oct 2023202420252026today