Why_MLG

Joined Oct 2015Last battle Updated
en
[BOX2N] 5 key to victory 3.0
Recruit · joined 4 Jun 2026
BOX2N emblem

Why_MLG’s random battles stats ·

StatTotalLast 24hLast 7dLast 30d
Battles3,736000
Avg tier7.42———
Wins1,75647.00%0—0—0—
Losses1,92851.61%0—0—0—
Draws521.39%0—0—0—
Battles survived69618.63%0—0—0—
Tanks destroyed2,2010.590—0—0—
Destruction ratio0.72———
Tanks spotted3,3460.900—0—0—
Damages1,041.84———
Track damages40.44———
Spotting damages221.85———
Assisting damages262.29———
Combined damages1,304.13———
Base capture1,6930.450—0—0—
Base defense5300.140—0—0—
Experience585.61———
Hit rate70.81%———
Personal rating4,559000
World of Tanks Rating4,012000
WN7851.60———
WN81,082.85———
WNX939.71———

Why_MLG’s battles

Example

Share your battles

Wargaming publishes nothing about a single battle, and nobody has shared one of Why_MLG’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.

Why_MLG’s progression

Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.

Tanks shaping Why_MLG’s rating

🚀 Lifting the ratingWNX

Tanks that prop the overall up: dropping them would lower the rating.

  • Tier X· 244 battles
    1,323.67−36.41 if removed
  • Tier X· 127 battles
    1,403.96−21.63 if removed
  • Tier X· 139 battles
    1,414.41−21.58 if removed
  • Tier IX· 93 battles
    1,722.06−20.52 if removed
  • Tier X· 99 battles
    1,449.43−19.18 if removed
⚓ Dragging the ratingWNX

Tanks that weigh the overall down: dropping them would raise the rating.

  • Tier VIII· 212 battles
    297.59+45.18 if removed
  • Tier VI· 100 battles
    278.56+13.09 if removed
  • Tier V· 103 battles
    359.56+12.11 if removed
  • Tier IV· 53 battles
    2.47+10.33 if removed
  • Tier V· 82 battles
    259.34+9.65 if removed

Why_MLG’s marks and mastery

Marks of Excellence300

Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.

TierNone
XI1———
X62——
IX61——
VIII12———
VII6———
VI12———
V9———

Marks read for 55 of 103 vehicles. The rest fill in as the account is refreshed.

Marks of Mastery233rd Class3512nd Class2181st Class12Ace TankerM

Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.

TierNone3rd Class32nd Class21st Class1Ace TankerM
XI—1———
X——161
IX——43—
VIII——741
VII——51—
VI147——
V1161—
IV2342—
III—66——
II5371—
I—54——

2 of 103 vehicles carry an Ace Tanker (2% of the garage).

Above the bar, without the mark

Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.

Compare every vehicle with its mark thresholds

Why_MLG’s clans history

4 clans · 5 months in clans

Oct 20152017201820192020202120222023202420252026today
[BOX2N]BOX2N emblem5 key to victory 3.0current5 months
[BOX3N]BOX3N emblemBOX3N3 Aug 20252 months
[DIND]DIND emblemDinamic Destruction25 May 202521 hours
[ATHO]ATHO emblemJeden za wszystkich wszyscy z jednego23 May 202519 hours