Why_MLG’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 3,736 | 0 | 0 | 0 | ||||
| Avg tier | 7.42 | — | — | — | ||||
| Wins | 1,756 | 47.00% | 0 | — | 0 | — | 0 | — |
| Losses | 1,928 | 51.61% | 0 | — | 0 | — | 0 | — |
| Draws | 52 | 1.39% | 0 | — | 0 | — | 0 | — |
| Battles survived | 696 | 18.63% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 2,201 | 0.59 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.72 | — | — | — | ||||
| Tanks spotted | 3,346 | 0.90 | 0 | — | 0 | — | 0 | — |
| Damages | 1,041.84 | — | — | — | ||||
| Track damages | 40.44 | — | — | — | ||||
| Spotting damages | 221.85 | — | — | — | ||||
| Assisting damages | 262.29 | — | — | — | ||||
| Combined damages | 1,304.13 | — | — | — | ||||
| Base capture | 1,693 | 0.45 | 0 | — | 0 | — | 0 | — |
| Base defense | 530 | 0.14 | 0 | — | 0 | — | 0 | — |
| Experience | 585.61 | — | — | — | ||||
| Hit rate | 70.81% | — | — | — | ||||
| Personal rating | 4,559 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,012 | 0 | 0 | 0 | ||||
| WN7 | 851.60 | — | — | — | ||||
| WN8 | 1,082.85 | — | — | — | ||||
| WNX | 939.71 | — | — | — | ||||
Why_MLG’s battles
Share your battles
Wargaming publishes nothing about a single battle, and nobody has shared one of Why_MLG’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.
Why_MLG’s progression
Tanks shaping Why_MLG’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier X· 244 battles1,323.67−36.41 if removed
- Tier X· 127 battles1,403.96−21.63 if removed
- Tier X· 139 battles1,414.41−21.58 if removed
- Tier IX· 93 battles1,722.06−20.52 if removed
- Tier X· 99 battles1,449.43−19.18 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier VIII· 212 battles297.59+45.18 if removed
- Tier VI· 100 battles278.56+13.09 if removed
- Tier V· 103 battles359.56+12.11 if removed
- Tier IV· 53 battles2.47+10.33 if removed
- Tier V· 82 battles259.34+9.65 if removed
Why_MLG’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 55 of 103 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
2 of 103 vehicles carry an Ace Tanker (2% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 45 battles1,851the gun carries none
- Tier X· 44 battles2,738the gun carries none
- Tier VIII· 39 battles1,490the gun carries none
- Tier X· 85 battles2,649the gun carries none
- Tier IX· 50 battles2,052the gun carries none
- Tier VIII· 47 battles1,606the gun carries none
Why_MLG’s clans history
4 clans · 5 months in clans
