VibeSound’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 59,461 | 1 | 11 | 149 | ||||
| Tier | 8.58 | — | 8.80 | 9.22 | ||||
| Wins | 31,651 | 53.23% | 0 | 0.00% | 7 | 63.64% | 74 | 49.66% |
| Losses | 27,130 | 45.63% | 1 | 100.00% | 4 | 36.36% | 75 | 50.34% |
| Draws | 680 | 1.14% | 0 | 0.00% | 0 | 0.00% | 0 | 0.00% |
| Battles survived | 9,970 | 16.77% | 0 | 0.00% | 1 | 9.09% | 19 | 12.75% |
| Tanks destroyed | 58,009 | 0.98 | 0 | 0.00 | 4 | 0.36 | 87 | 0.58 |
| Destruction ratio | 1.17 | 0.00 | 0.40 | 0.67 | ||||
| Tanks spotted | 107,086 | 1.80 | 5 | 5.00 | 28 | 2.55 | 307 | 2.06 |
| Damages | 1,638.24 | 446.00 | 724.36 | 1,381.96 | ||||
| Track damages | 86.90 | — | 0.00 | 35.51 | ||||
| Spotting damages | 490.52 | — | 565.10 | 543.20 | ||||
| Assisting damages | 577.41 | — | 565.10 | 578.72 | ||||
| Combined damages | 2,215.65 | — | 1,258.60 | 1,963.03 | ||||
| Base capture | 35,035 | 0.59 | 0 | 0.00 | 0 | 0.00 | 110 | 0.74 |
| Base defense | 28,541 | 0.48 | 0 | 0.00 | 0 | 0.00 | 0 | 0.00 |
| Experience | 778.16 | 278.00 | 701.36 | 723.18 | ||||
| Hit rate | 75.08% | 75.00% | 58.16% | 65.18% | ||||
| Personal rating | 7,828 | -1 | 0 | -3 | ||||
| World of Tanks Rating | 6,781 | 0 | 0 | -3 | ||||
| WN7 | 1,377.41 | — | 929.38 | 976.92 | ||||
| WN8 | 1,944.13 | — | 848.76 | 1,292.97 | ||||
| WNX | 1,954.07 | — | 674.46 | 1,284.62 | ||||
VibeSound’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping VibeSound’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- Object 252U DefenderTier VIII· 1,580 battles3,029.98−28.02 if removed
- Grille 15Tier X· 1,355 battles2,539.70−16.43 if removed
- FV215b (183)Tier X· 1,236 battles2,390.74−11.00 if removed
- M4A1 RevaloriséTier VIII· 732 battles2,612.85−9.46 if removed
- Object 260Tier X· 1,293 battles2,191.28−9.30 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- T49Tier IX· 1,721 battles1,424.65+15.06 if removed
- AMX Chasseur de charsTier VIII· 1,807 battles1,516.82+12.81 if removed
- AMX 13 90Tier IX· 850 battles1,256.24+8.80 if removed
- Object 261Tier X· 285 battles755.20+6.74 if removed
- SU-122-44Tier VII· 773 battles1,384.14+6.14 if removed
VibeSound’s marks and mastery
Marks of Mastery214788169
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
169 of 343 vehicles carry an Ace Tanker (49% of the garage).
VibeSound’s clans history
1 clans · 2y 11mo in clans
Jan 201520162017201820192020202120222023202420252026today
