VIBTiger_’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 13,538 | 0 | 0 | 0 | ||||
| Tier | 7.33 | — | — | — | ||||
| Wins | 7,277 | 53.75% | 0 | — | 0 | — | 0 | — |
| Losses | 6,139 | 45.35% | 0 | — | 0 | — | 0 | — |
| Draws | 122 | 0.90% | 0 | — | 0 | — | 0 | — |
| Battles survived | 4,090 | 30.21% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 12,808 | 0.95 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.36 | — | — | — | ||||
| Tanks spotted | 15,593 | 1.15 | 0 | — | 0 | — | 0 | — |
| Damages | 1,183.61 | — | — | — | ||||
| Track damages | 57.84 | — | — | — | ||||
| Spotting damages | 283.30 | — | — | — | ||||
| Assisting damages | 341.14 | — | — | — | ||||
| Combined damages | 1,524.75 | — | — | — | ||||
| Base capture | 12,336 | 0.91 | 0 | — | 0 | — | 0 | — |
| Base defense | 8,432 | 0.62 | 0 | — | 0 | — | 0 | — |
| Experience | 548.90 | — | — | — | ||||
| Hit rate | 65.29% | — | — | — | ||||
| Personal rating | 7,444 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 7,160 | 0 | 0 | 0 | ||||
| WN7 | 1,276.14 | — | — | — | ||||
| WN8 | 1,699.24 | — | — | — | ||||
| WNX | 1,565.54 | — | — | — | ||||
VIBTiger_’s progression
Tanks shaping VIBTiger_’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Rheinmetall Skorpion GTier VIII· 515 battles2,129.30−26.67 if removed
- Object 277Tier X· 228 battles2,380.34−21.45 if removed
- JagdtigerTier IX· 324 battles2,138.36−20.14 if removed
- Jagdpanzer E 100Tier X· 278 battles2,152.06−18.90 if removed
- Leopard Prototyp ATier IX· 158 battles2,731.03−18.07 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Panther IITier VIII· 349 battles905.81+20.21 if removed
- E 50Tier IX· 400 battles1,130.69+16.83 if removed
- T26E4 SuperPershingTier VIII· 1,157 battles1,361.51+14.00 if removed
- KV-1Tier V· 237 battles549.91+12.44 if removed
- PantherTier VII· 238 battles888.01+11.24 if removed
VIBTiger_’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
36 of 127 vehicles carry a mark (28% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
50 of 127 vehicles carry an Ace Tanker (39% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 25 battles1,563the gun carries none
- Tier VIII· 30 battles2,166the gun carries none
- Tier IX· 60 battles2,830the gun carries
- Tier VIII· 38 battles1,862the gun carries none
- Tier VII· 44 battles1,524the gun carries none
- Tier X· 67 battles2,992the gun carries none
VIBTiger_’s clans history
6 clans · 7y 9mo in clans
